I figured I'd post this here and not in group chat, since I didn't want to bombard you guys with a wall of text. Anyways, I've been debating wanting to make this post for a couple days now since I wanted to have time to think it over before coming to a decision on what I'm about to say. After some deliberation, I've finally made a decision.
Penpal is not coming out this year.
This was not an easy decision for me to make and I know some of you guys will probably be disappointed. I know I am. This is a project that has been in the works since the beginning of 3.0 and I thought this would finally be the year it would see the light of release. I have no trouble saying that this is the most challenging film I've written so far in the game. Not to give too much away, but the film itself deals with a lot of shifting back-and-forth between time periods throughout and trying to devote enough time to fleshing out each out the film has taken up a lot more time I was initially anticipating. I've spent roughly a month and a half writing on it and this is mostly the reason why the film is currently sitting at a 28.3k word count. I finished writing it last week and was in the mindset of finally releasing it. Technically, if I wanted to, I could post it right now.
But that's the thing: even though it is technically finished, I can say for certain that is in absolutely no shape or form to be released at this time. This is in part due to the feedback I received from @4815162342 a couple days ago. Without getting into too many specifics about it, there is a significant chunk of the film that, looking back on and thinking it over, I am not happy with, and going back through that huge chunk of word count and fixing it is gonna take me a lot more time than I was anticipating it would. If I wanted to, I could probably devote the next few weeks to finishing it, but given how much work my online classes have proven to be so far, along with my attention shifting towards wanting to write Attack on Titan, I don't want to overwhelm myself anymore than I am already feeling. Everything going on right now has been making me more and more anxious and I want to try to lessen that feeling as much as I can.
This project is something that has held a very special place in my heart for several years now and I am 110 percent devoted to making the adaptation of it the best quality it can be. The last thing I want is to rush out a project simply for the sake of filling up the schedule (and I know damn well how that worked out for me the last time I tried doing that). I was really hoping this would be the year it would come out but at the moment, I think it needs a bit more time to cook in the oven before I can release it.
Thankfully, the film should be on track for a Y8 release and I'm aiming to have the project done by the time the Part 1 thread for that year opens. And thanks to Numbers' feedback, I have an idea of what I need to go back and fix. I hope to jump back into the writing process for it as soon as I finish reviews for the Y7 films (and hopefully that's around the time I am done and finished with all of my online classes as well).
Admittedly, I am very disappointed that I won't be able to release the film this year as I have been working non-stop on it since mid-February and because I was so excited to finally share with you guys a story that has stuck with me for so many years and has been deeply influential for me in my own personal writing. The silver lining with this is that I am now more determined than ever to deliver with this project and I'm hoping I can do that next game year.
I'm sorry if I disappointed some of you guys that were really looking forward to reading the film this year. The last thing I want is to give you guys a mediocre offering (especially not a mediocre offering at the word count that it is at). Hopefully, I can deliver it for next year.