Jump to content

Electric

Free Account+
  • Posts

    659
  • Joined

  • Last visited

Posts posted by Electric

  1. Title: Post-College Blues

    Director: Judd Apatow

    Genre: Comedy

    Release Date: June 5, Year 4

    Major Cast:  Jesse Eisenberg (Chuck Lewis), Amy Poehler (Professor Debbie Windstrom), Chloe Grace Moretz (Jennifer Martin)

    Theater Count: 3,291

    MPAA Rating: R (Sexuality, Language)

    Runtime: 134 min (2 hr 14 min)

    Production Budget: $50 million

    Plot Summary: I'm woikin' on it

  2. Title: Our City: Growth

    Director: John Lasseter

    Genre: CGI Animation

    Release Date: Friday, April 24

    Major Cast: Zach Braff (Matt), Ben Foster (Jeff), Sarah Silverman (Annie),

    Kristen Bell (Felicia), Paul Rudd (Marcus), Meryl Streep (Trudy), Jon Lovitz (Hank), Danielle Panabaker (Tracy),

    Kay Panabaker (Stacy), Evan (Steve Carell)

    Theater Count: 4,092

    MPAA Rating: PG (Some tense scenes, mild language)

    Runtime: 112 minutes (106 minutes, plus 6 minute intro cartoon)

    Production Budget: $150 million

    Format: Mixed 2D/3D, 2D for "real life" 3D for "Our City"

    Plot Summary: 

    Spoiler

    Six Minute Intro Movie -- Death of a Strawberry:

     

    The simple story of a strawberry that fears its fate. A strawberry starts out in a field with many others, dreaming of becoming part of a fruit salad or a nutritious snack. But the real story is he is placed into a strawberry glaze and put on funnel cakes at an amusement park. At first he hates this, he is ruining someone's health. But as he is eaten by a child, he is satisfied knowing he made someone happy. The End...

     

    Movie:

     

    It's been eight years since the events of Our City, The boys and their sister have grown up. Jeff is heading to college in the fall, and Matt is a high school sophomore. Their annoying little sister is in 8th grade, and still annoying.

     

    All the toys they used to play with have been put in closets, boxed away. Now the boys spend most of their time playing video/computer games and their little sister likes to gossip with her friends.

     

    The first scenes re-establish the characters. Jeff is playing Varsity baseball (He's good enough to be the starting third baseman on a high school team, but would probably have a bench role on any decent NCAA team.) Matt is going to his classes, his teachers all impressed by his level of intellect that rivals most college students.

     

    And one Friday evening in May, Annie has her friends over. Two sisters, Tracy and Stacy.  Tracy is 15, and Stacy is 12. Annie finds herself mediating mundane arguments between the two sisters.

     

    But the focus quickly shifts to the two boys. The shots here establish the new house. Jeff and Matt each have their own bedrooms, as their mom got a much better job and they were able to afford a 4 bedroom house. But on weekends, they sleep together in Matt's room on a bunk bed, just like old times.

     

    Jeff begins to wonder as the two sit in their beds talking before they go to sleep. 

    "I wonder what happened to those people from our city we built as kids," he says.

    "I don't know if that was real. I mean, I think it was, but maybe it was just our imagination," replies Matt, who has gotten more logical and less creative since his childhood years.

    "I am sure it was real," Jeff insists.

     

    That night, as the two of them fall asleep, the room begins to change around them. The movie morphs from 2D to 3D as the focus changes from the "real world" to "Our City". The city looks much different; it's clear that it's been more than eight years since the prior film.

     

    At first, we don't see any familiar faces. The city has grown a lot. Instead of being a cozy hamlet, it's become a large city with suburbs of its own.  Jeff and Matt are floating above the city, as if they are observers in some sort of video game, rather than part of the city itself.

     

    We shift back to 2D, and the boys are still asleep. But the city has built itself in their bedroom, much bigger than it had been in the first movie.

     

    There is giggling coming from down the hall; the three girls are playing a game of Truth and Dare.

     

    Tracy is the one being challenged. "Truth or Dare?" Annie inquires. "Truth..." Tracy says, looking nervously around the room.

     

    "What boy do you like at school the most?"

     

    Normally an innocuous question, Tracy doesn't want Annie to know they both like the same guy. "Dare, then," she replies.

     

    "I dare you to go into the boys' room and KISS one of them!" Annie giggles.

     

    "Um... OK." Tracy nervously walks across the hall.

     

    She walks into the boys room, expecting to see the two of them. But instead she sees a large model city. As she walks in, the same effects from before occur once again. It shifts from 2D to 3D as she, Tracy, is transported to Our City. 

     

    We now see something we haven't seen before: The city's name is St. Elbert, we see that on a sign that states the population of the city: Population: 398,202.

     

    Now Tracy, Jeff, and Matt come down to the city, and they are sitting at a cafe.

     

    "Where are we?" Tracy asks.

    "Well," explains Jeff. "This is a place Matt and I created with our imagination, a city we made when we were kids."

    "It feels so real," she says.

    "I think it is," he replies.

     

    Quickly, they are greeted by Felicia, Marcus, and Hank. They have all aged a lot, as time passes much faster in St. Elbert than it does in the kids' world.

     

    Now the three of them (Felicia, Marcus, Hank) have formed a business partnership that has become very successful. It is Hank that explains the conundrum. "When the children who created our world lose faith that it existed... things get worse here. People get sick, the economy fails. Matt's doubt is what caused us to send out signals to draw you to us once again."

     

    Tracy is confused. "Why did I get involved?"

    Hank explains once again. "You have faith too. You and your sister have a great bond and great imaginations. If I remember correctly... the two of you built a little farm town when you were younger. It exists here, in this world. We can drive there today!"

     

    The six of them pile into a minivan and drive to the outskirts of St. Elbert. Another 30 minutes and they are surrounded mostly by farmland, with a few stores and houses forming a "town center".

     

    "I remember this..." says Tracy, as she looks around.

     

    The boys are unfamiliar with this farm town (Trasta), but they can recognize various toys in the design of the town.

     

    "We have two more to bring," says Marcus.

     

    And as the six of them stop by a local market, Annie and Stacy are shopping there.

     

    All five of the children realize that their belief helps these towns thrive. At this point, we take a quick "break" to zoom out to ImaginationLand, where the cities and towns created by many children have come to life. There are no "SimCity" worlds here; all the towns created have been made by real toys, by children playing, not through computer games.

     

    We snap back to the real world, observing Trudy mumbling in her sleep. We get a sense that the Imagination world is trying to bring her, but being older, it barely effects her. But we do get some flashbacks to her childhood. She had an imagination back then too, and we observe a few quick clips of her relationship with her husband, and her decision to be independent and not remarry after her divorce.

     

    The next day comes, and all the kids are sleeping in, even more than most teenagers do, which is A LOT. 

     

    But they are still in the Imagination Land. The three people from St. Elbert explain the problem to them. "Reality is the problem," explains Marcus. "As people become too involved in their real lives, their imagination suffers, and the worlds they created struggle more than ever before. That is why we called you here today, to bring imagination back once again!"

     

    But they observe the world around them, and it's more than just metaphysical problems. There are strikes happening. Matt observes this. "It's not something that can be solved through belief in your world. There are fundamental economic problems that could be solved through incorporating Keynesian economics along with Friedman's theories on interest..."

     

    The film turns this into more of a "sight gag" as to not lose the attention of its viewers, with Matt showing everyone supply and demand charts and everyone agreeing with him as he explains his policy ideas.

     

    We see an immediate impact of his idea. Some of the small farm towns are upset, but the bigger cities thrive even more. They give more money back to the towns in trade, and everyone benefits.

     

    But Annie begins to lose focus on this world. As she begins to drift back to "reality", we can see people around her getting sick. "Snap out of it, Annie!" shouts Tracy, and suddenly the people getting sick are well again.

     

    They stay with the ImaginationLand people for a few more days, everyone offering advice. For such a thriving city and astute businesspeople, Marcus, Trudy, and Hank seem rather naive regarding basic concepts.

     

    But the kids realize Marcus is right... their belief in these worlds helps them thrive. "The moral is... well that's a cheesy thing to say," Marcus says. "What I mean to say... bring out your toys more often. Live, laugh, love... yeah, that sounds right."

     

    All five kids are woken up by Trudy. "It's 1 PM!" she shouts. "Get up... you'll ruin your sleep schedules!"

     

    "And I have a date tonight... you kids play nice, I trust you all to look after yourselves... don't know how late I'll be out."

     

    The kids look happy... one rule their mom had, was they could play video games as much as they wanted when she wasn't there, since she didn't want them to avoid temptation too much. 

     

    We now see Trudy on a date with Evan, and he is a very exuberant man. He is an inventor, inventing toys and gadgets all the times.

     

    During this time, the kids are all playing nicely together, taking turns playing various 2- and 4- player games. 

     

    A few weeks later, Evan comes home with Trudy and shows the kids various toys he has made. Even though they are normally meant for younger kids, all the teens are entranced by his creative ideas. As they play with Evan's toys, we observe their imagination worlds thrive even more.

     

    Some final shots reveal the truth; Evan is actually Hank... the imagination world has grown so powerful that the people from St. Elbert are becoming real. The final shot shows a real meeting between the real Hank/Felicia/Marcus.

     

     

     

     

    • Astonished 1
    • ...wtf 1
  3. Title: Homestar Runner's Cruddy Debut Movie

    Director: Matt and Mike Chapman [The Brothers Chaps]

    Genre: Animated Comedy/Satire

    Release Date: January 4

    Major Cast: Matt Chapman (Homestar Runner, Strong Bad, Strong Sad, Strong Mad, The Cheat, The King of Town, Bubs, Coach Z, Homsar) Missy Palmer (Marzipan) Mike Chapman (Pom-Pom, Poor Impressions of Other Characters) They Might Be Giants (Themselves), Mark Lemke (Himself)

    Theater Count: 1,591

    MPAA Rating: PG [Mild language, crude humor, cartoon violence]

    Runtime: 87 minutes/1:27

    Production Budget: $10 million

    Plot Summary:

    The movie begins with Strong Bad mumbling to himself on the couch, half-asleep. "Ohh... Uniracers."

     

    "Wake up, Strong Bad! It's time to start the movie!" whines his baby brother, Strong Sad.

     

    "I don't wanna go to film school," Strong Bad replies, still lazing about on the couch.

     

    "But you said you'd start it at noon! And it's noon!"

     

    Strong Sad hands his brother a script. "Homestar Runner's Cruddy Debut Movie", it reads. 

     

    "CRUD?" shouts Strong Bad. "I was pretty sure, the last time I saw this, it was crap."

     

    "The marketing people, the censors. They decided it had to be toned down for families."

     

    "What a load of crap... crud." 

     

    The official movie begins now, after this short introduction. Homestar Runner is sitting in at a desk, looking at a bottle of strange-looking liquid, with "DNA EVIDENCE" written on it in poor handwriting. "I have this... DAN evidence. Bubs is supposed to pick it up, but he's not here yet." There is a loud knock on the door. "Come on in!" Homestar says.

     

    It's Strong Bad, wearing a very poorly-designed "BUBS" mask with blue crayon scrawled over a piece of paper in an attempt to convince people he is Bubs. Homestar is somehow convinced of that this is Bubs, and hands the DNA evidence to him without questioning anything.

     

    We cut to Strong Bad, Strong Mad, and The Cheat. "That was too easy!" Strong Bad cackles, as The Cheat replies with his trademarks squeak language, and Strong Mad shouts out "DOUG THE DINO!!!!"

     

    Strong Bad groans; Strong Mad has been obsessing over his poorly-drawn creation, Doug the Dino. All of the sudden, as the three of them are walking across the field toward Strong Badia, Homsar and Senor Cardgage both mysteriously appear.

    "Seventh Paul," mumbles Senor Cardgage.

     

    "Jake's got a third elbow!" shouts Homsar.

     

    This startles Strong Bad, and he drops the DNA Evidence. There's a strange reaction with the grass. Not some chemical reaction, but a portal opens up to another dimension. The five of them are sucked into this portal, and are placed in a strange room, full of various Homestar Runner characters and spinoffs. There's the old-timey (1936) characters, the 20x6 variety, and then Teen Girl Squad/4 Gregs, and the Cheat Commandos.

     

    There are snippets of conversation we hear from all four of these groups. The theme is, they are confused about what happened. We hear Sci Fi and D&D Greg arguing about whether this was caused by a Level 20 Wizard or an advanced alien race.

     

    But all these familiar faces disappear, and they see the rest of the gang interacting with two new strange groups.

    Coach Z and Bubs are chatting with Mark Lemke [the namesake of Homestar Runner], while the King of Town anxiously looks for a source of food. Strong Sad and Marzipan are playing some strange indie rock with They Might Be Giants, with Pom-Pom recording some shots for his latest indie movie. Homestar looks just as he did when he was watching over the DNA evidence back at the office.

     

    "What is going on here?" Homestar inquiries.

     

    "I don't think that was DNA evidence you had there, Homestar," suggests Strong Sad.

     

    "Then what was it?"

     

    "I know!" admits Coach Z. "It's a mix... of all the drinks at the concession stand, and my special terlet worter!"

     

    "Your what?" everyone asks him.

     

    "TERLET WORTER!"

     

    Bubs, who has the most experience deciphering Coach Z's accent, quickly realizes what he's talking about. "Ew!"

     

    The Cheat lets out a few Cheat noises, and Pom-Pom makes some bubble sounds. Everyone laughs as though something hilarious was just said.

     

    "Nothing's completed without... throwing bricks!" Strong Bad tries to throw a brick at Homestar, who easily ducks out of the way. It hits Strong Sad instead. Strong Bad lets out his trademark evil laugh; he was hoping to hit Homestar, but hitting his stupid baby brother is a good result as well.

     

    With They Might Be Giants playing their instruments, the cast bursts into a song "Late Decemberween Presents". Snow begins to fall in the background on cue.

     

    I forgot to get you a present

    For Decemberween

    Not even a homemade ornament

    Or a gift card to a store you've never seen

     

    I kind of hope this song makes up for it

    But, I don't really care

    So let's raise a cup of hot jones

    To belated holiday cheer!

     

    The credits roll here. Strong Bad pops out near the end of the credits. "WHAT ARE YOU STILL DOING HERE?! THERE'S NO SECRET ENDING! AND CLEAN UP BEFORE YOU GO!"

     

     

     

     

     

    • Like 2
  4. On 2/12/2018 at 12:40 PM, Xillix said:

    K then, we can do 7 PM EST!

     

    @cookie @Hiccup23 @YourMother the Edgelord @The Shape of Pasta @4815162342 @Rorschach @Alpha @ChD @Electric 

     

    Just make sure to post which movies (tentpoles expected to make $100m+ domestic and/or major Oscar contenders) you want me to pre-fill sometime before then. Otherwise I'll need to use my own judgment. 

    No need for IMAX on any of my movies

    Photographic Visions is my oscar contender and Celestial Visions will be competing for a couple animated/other effects.

     

  5. I'd like to FINALLY claim a few. I don't know a lot of the franchises you guys are using. I don't expect too much competition for the ones I'm listing here.

     

    Garfield

    Foxtrot

    Homestar Runner [but I'm open to letting other people do spinoffs of some of the side content]

    Dilbert

    Star Trek, but only Deep Space Nine. If that isn't allowed under the rules since we have so many real Star Trek movies, I'm okay with it.

    Sim City

     

  6. March 29: Satellite Down

    Based on the book by author Rob Thomas [no relation  to Matchbox 20/Twenty, despite my love for wuss rock]. Rob Thomas is slated to direct his own movie though it's not set in stone; this would be his second movie he directed, the only other feature film being the Veronica Mars movie. PG-13 rating, might consider R. I'd say it's a teen drama/social justice sort of movie.

     

     

    • Like 1
  7. November 27 - Photographic Visions [dir Darren Aronofsky

    Genre: Psychological Thriller/somewhat supernatural

     

    Story of a high school/college photographer that begins to see foreboding visions of terrible events that  distract him from his otherwise normal life.

    Also some intro/side stories about the photographer [Mark], his best friend [Steve] and his college roommate [Austin].

     

  8. Energized Entertainment is still around, just a few movies.

     

    Garfield and Friends - A film based on the actual Garfield TV show with both the Garfield characters and his farm pals winding up together on the big screen. David Bowers chosen to direct.

     

    Stone's Throw - Richard Curtis directing a romance/drama about two people in love but who have never met... an insomniac woman from Arizona and a man from Britain. She has to deal with taking care of her mother and this man helps her through those tough times.

     

    Foxtrot - Rob Minkoff takes the helm in a feature-length movie based on the Foxtrot comic strip. Jason and his strange love/hate relationship with Eileen will be featured prominently.

     

    • Like 1
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Guidelines. Feel free to read our Privacy Policy as well.