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Everything posted by OncomingStorm93
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Feige's first status update to the new Disney CEO This is most likely going to end up Marvel's worst reviewed film (regardless of if it should be or not). Can't say I'm surprised... Who is this film for? The first two Ant-Man films were kind of counter-programming within the Marvel cannon, a sub-series designed for people not interested in massive CGI festivals. Well, that's the route they went with this film, leaving it tonally disconnected from it's predecessors, and entirely focused on setting up two more years of storytelling at a moment where Marvel Studios is probably at it's weakest with both its core fans and general audiences in a decade. I can't imagine it's a worse product than Thor 4. Still flabbergasted how that ended up "fresh".
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The first trailer was decent. This new one was terrible. Entirely devoid of the charm that made the first Shazam! a surprise treat. Now it looks like another overly dramatic grey-tinged cgi festival. I'm not saying I think it's going to be a bad movie (I'm staying hopeful) as much as I'm saying I think this marketing approach isn't the right take for this property. Unless it actually is reflective of the film, in which case... Ouch. Either way, I'd say right now I'm thinking $45m OW, $115m DOM, $300m WW. And those are respectable numbers (but not impressive enough to warrant Gunn's attention) if the $125m budget reported last summer by Rolling Stone holds up. Prior to this new trailer, I was thinking it would match the first film. Now, I don't see it. And if the rest of the marketing follows this approach, I'd go lower. I just don't see this being what fans of the first film wanted.
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It's more like in the leadup to Wakanda Forever, and to a bit of a less extent after, his name was tossed around a lot. But there's been little official indication. I do think it could be between Coogler and Reed though. I believe Feige will go with an in-house option, and those are really the only two credible ones left to pick from. And I don't know how "in house" Coogler really is, whereas Peyton Reed is much more engrained across Disney.
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I never doubted WoW would have those Margot Robbie Barbie legs. I am surprised at others’ surprise though.
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Audience hunger for such a movie may depend on the next half-year of geopolitics. Some people might just want to spend more time being a Barbie Girl in a Barbie World. But those people will be surprised when it's revealed that the secret of Barbie World is that it's a post-nuclear reality, ala Adventure Time.
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My running theory is that everything that takes place after first nuclear test will be in black and white, everything else prior, with that moment being, in Nolan's view, the moment when the world forever changed. Just speculating. Either way, also surprised to learn there apparently was a different trailer released in non-Imax cinemas, and that's what they're going with for the official trailer. I saw the IMAX one, it's very different.
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What I’m saying is that there are philosophical questions about the difference between remotely piloting an alien clone, and being dead and having your consciousness just plugged into an alien clone. I feel The Way of Water very lightly touched on these themes. Very lightly. I would like to see this plot element we are talking about become central to whatever character journey James Cameron thought was worth bringing Quaritch back for all the sequels. I did feel fleeting moments in Way of Water with “Quaritch” where the seeds were being planted.
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I liked it overall, but it definitely worked better in some parts than others. I think the more motion there was in a given shot, especially if the eyes are drawn to several different fast motions, compounded by a “camera” “moving” at it’s own pace and angle, then it was rough. And I didn’t like how the frame rate was switching shot-to-shot. Felt like a bunch of insert shots were lagging. Would have been better to make that a scene by scene decision and stick with one frame rate for a few minutes at a time. Also I’m curious if they experimented with ramping the frame rates up/down instead of just doing hard cuts.