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CAYOM YEAR 7 - PART I - MOVIE SUBMISSION

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Outside the Law

 

Genre: Crime/Action

Cast: O'Shea Jackson Jr. (Merrill), Titus Welliver (Erickson), Jurnee Smollett-Bell (Jules), Kacey Rohl (Clara), Max Martini (Hank), Ross Marquand (Norris), Maximiliano Hernández (Hector)

Directed By: Andrea Berloff

Release Date: January 27, Year 7

Theater Count: 3085 Theaters

Budget: $40 Million

Running Time: 110 Minutes

MPAA Rating: R for scenes of violence, strong language, sexual content

 

Plot Summary: 

 

Merrill (Jackson Jr.) is a cop who gets drummed out of the Pittsburgh police force after he uses excessive force in subduing an organized crime gangster wanted for murder who ends up dying from his injuries. Merrill's former partner, Clara (Rohl), tries to keep his spirits up and their friendship going, but Merrill spirals into drink and depression, thinking the system was rigged against him. Merrill is eventually approached by Erickson (Welliver), a federal agent keen on busting organized crime in the Three Rivers Metro Area, as it is a transportation hub for shipments between Philly and the Midwest. Erickson recruits Merrill into his team of crimebusters, all of whom are former/disgraced cops and law enforcement, looking for another shot at doing what is right. The team includes Hank (Martini), a former Philly cop; Jules (Smollett-Bell), a former deputy U.S. Marshal, Norris (Marquand), a former ATF officer, and Hector (Hernández ), a former DEA official.

 

Erickson tells them that the plan is to stage a series of heists and robberies to drain the monetary assets of Fillipo Guzman, the biggest drug trafficker in the region, and pull him into a war with Johnny Palomo, the other gangster bigwig. The war will weaken both empires, allowing the feds to roll them up much easier. We see the team engage in the series of robberies, raiding Guzman's stash houses, hijacking vans with cash, drugs, or weapons, and other activities, while also framing the jobs on Palomo's crew. Not everyone in the team gets along, but we see Merrill form a romance with Jules.

 

Meanwhile, Clara is suspicious about the sudden increase in inter-gang violence, and starts investigating it. Her path crosses with Merrill a couple times, as she tries to keep up her friendship with him, but his behavior plus circumstances lead her to suspect he might be involved somehow. 

 

After the last job, it looks like Guzman and Palomo are going to war, so Erickson tells the team to meet up at their warehouse to get paid their shares and go their separate ways. Jules is delayed getting there. At the same time, Clara is tracked down by a suspicious looking man and confronted. At the warehouse, Erickson thanks the team, saying they've done a great service, and now they're no longer needed. At which point he betrays them, with the aid of Hank, and Hector is killed, and Merrill injured. Erickson and Hank flee, and it turns out they've let slip to both Guzman and Palomo about the warehouse being where their tormentors are located. We see members of both criminal groups attack Merrill and Norris, and each other, and Norris is killed in the crossfire, and Merrill injured again. He barely escapes and is picked up by Jules, who asks what happened.

 

Meanwhile Clara has a sitdown with the man who confronted her, Oscar, an actual federal agent. Turns out Erickson works for the Philly mob, and this whole operation was to clean out the middlemen in Pittsburgh so Philly could take things over. Hank was Erickson's personal stooge in the Philly PD. Oscar says if Clara's friend isn't already dead, he soon will be, and Clara should stay out of this since half the local/fed law enforcement in this place is corrupt. Clara says she is going to find Merrill and help him.

 

Merrill recovers from his injuries while Jules asks him questions about what happened and what he knows, and it soon becomes clear that Jules is in on it with Erickson, and she apologizes to Merrill, saying they had some fun, but gets shot by Clara before she can kill Merrill. Merrill and Clara, with some info from Oscar, are able to track down Erickson and Hank to their new hideout, protected by some goons. They stage an assault on the hideout, using some clever tactics to whittle down the guards, before taking on Hank and Erickson directly. Merrill and Hank get into a brawl, and Merrill wins it by knocking Hank into an industrial processor. Erickson tries to escape, taking Clara hostage, but Merrill is able to shoot him in the shoulder and knocks him out after a fistfight.

 

Guzman and Palomo get summoned to a deserted area where they are met by Merrill and Clara, who tell them that Erickson is the cause of all their trouble, and they dump Erickson out of their car in front of the two gangsters. The two gangsters tell Erickson they're going to make him suffer for as long as humanly possible, and have men drag him away. Merrill and Clara commiserate in the car over what's happened, and drive off together.

Edited by 4815162342
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Scout's Honor

 

Genre: Family Comedy

Cast:  Julia Butters (Kristen), Azhy Robertson (Mark), Unknowns

Directed By: Andy Fickman

Release Date: July 21, Year 7

Theater Count: 3167 Theaters

Budget: $25 Million

Running Time: 98 Minutes

MPAA Rating: PG for rude humor and some language

 

Plot Summary: 

 

Onawasha Lake in Michigan is home to a pair of sleep-away summer camps, one for Girl Scouts and one for Boy Scouts, focused on kids in in the 10-12 year old range. We see Kristen (Butters) and Mark (Robertson) get dropped off at their respective camps with their small troops, and there is some initial getting to meet other campers and counselors, and partaking in activities. However Kristen and Mark and their troops start getting bored of the routine and explore the forest and fields around the lake and the two groups run across one another. After a series of comical misunderstandings, Kristen and Mark declare each other their nemeses and swear they will be victorious in this newly declared scouting war.

 

The film then depicts a series of escalating pranks, tricks, and gambits by Kristen and Marks' groups on one another and on the opposing camps as a whole, ranging from stinkbombs placed in sleeping quarters to messing around with food all the way to the "kidnapping" of the boy scout camp's mascot (a lovable border collie who is quite happy hanging out with Kristen's group, who coddle it and have a couple funny moments hiding its presence from their own counselors).

 

Eventually however the prank war gets discovered by both camps' counselors and rather than deal with it like mature adults, the counselors, being mostly lazy and uninterested high schoolers and college kids, exile both groups to an island in the middle of the lake so they don't have to deal with it. The two groups keep up their rivalry, until finally Kristen and Mark talk it out and bury the hatchet, both of them realizing they both have had kinda crappy family situations back home and they were taking it out on each other. The two groups combine forces to craft a few makeshift rafts (comically having to run away from a family of black bears at one point), and under cover of night cross the lake and scheme a joint prank on both camps that partially involves a heavy use of fireworks stolen from the boy scout camp. The scouts are all sent home, but the two groups, and Kristen and Mark, do so as newfound friends.

Edited by 4815162342
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I'll Always Be There

 

Genre: Romantic Drama

Cast:  Alden Ehrenreich (Rick), Eiza González (Anita)

Directed By: Ry Russo-Young

Release Date: April 28, Year 7

Theater Count: 3200 Theaters

Budget: $30 Million

Running Time: 123 Minutes

MPAA Rating: R for strong language, sexual content, drug use, and partial nudity

 

Plot Summary: 

 

The film follows parallel storylines about Anita and Rick, who grow up in different neighborhoods of Manhattan, Anita in Spanish Harlem and Rick in Lenox Hill. Anita is born into a working class family of a single mother and several children, the mother working two jobs to stay afloat and who had overstayed her visa years earlier. Rick is born into an upper-class family with a distant father and inattentive mother, and an older brother who is more concerned with keeping up appearances than actual substance. While their lives are quite separate and different, circumstances continually bring them into contact with one another during key portions of their lives. The story is presented in a non-linear fashion, though it is told chronologically in the below summary.

 

They first meet as tweens at the Bronx Zoo, Anita being there on a school trip and Rick there with his family being given a special tour they bought access to but him being bored in it. They ditch each other's groups and encounter one another and spend the afternoon together roaming around and having fun. before finally they are discovered and pulled back into each other's circles.

 

In senior year of high school they come across one another during a difficult time in their lives., One of Anita's older siblings was shot as a bystander in a gang shooting and another older sibling wants vengeance. Rick's parents have separated and while essentially divorced in fact, are legally together for financial reasons and to keep up appearances, while Rick's older brother has started taking up a drug habit and takes out frustrations on Rick. Both struggle to keep focus on their own lives and end up at different parties drinking heavily to tune it all out, and both end up dumped in the same NYPD precinct drunk tank to sleep it off after instances of disorderly conduct. They recognize one another from the Zoo and talk and bond over how crappy things are for them. They promise one another that no matter what, they can always rely on one another. They're released from the drunk tank in the morning and go their separate ways, though they try to stay in contact. Anita's older sibling who wants vengeance goes out one night in search of it, and Anita goes after him and tracks him down and convinces him to not throw his own life away. Rick meanwhile stands up to his older brother.

 

Several years later they meet again, Anita in nursing school and Rick in law school. Rick's older brother has been fully consumed by his drug habit and has left the family behind, and his parents by this point are divorced, the father moving on with a mistress and wanting nothing to do with the family, and the mother drowing sorrow in alcohol. Anita's family has stabilized since the prior tragedy, everyone now chipping in one way or another to support her mother who is weary from years of overwork. This time they stay in contact, and briefly strike up a relationship that soon becomes intimate. However it does not last that long, as Rick obtains an externship in D.C. and moves there for a semester, and the two mutually agree to end it rather than try it long-distance. They soon drift apart again.

 

A few years later, Anita is working a night shift as an emergency room nurse when a drug OD patient is brought in by an ambulance. Anita works furiously to save the guy's life, but he passes away. When the next of kin comes to ID the patient, it is Rick, and the deceased is his older brother. Anita consoles Rick and the two talk about how far things have come, before Anita gets called away for the latest crisis in the ER. The death of Rick's brother causes his mom to have a breakdown, and she almost takes her own life between alcohol and pills, but Rick is able to get through to her and the two finally connect. At the funeral Rick's father attends, the first time showing his face in years, and Rick tears him a new one at the wake. Anita meanwhile attends the funeral and wake, and that night she and Rick sleep together again. Rick by this point is an associate in a major Manhattan firm and he suggests they try again to Anita, but she declines, saying they always get pulled away every time they find each other. Rick agrees, thinking that's probably the case.

 

A couple years later, Anita's mom's expired visa finally comes back to haunt her, as she is snatched by ICE in a raid. Detained and railroaded on a path to deportation, Anita tries to find ways to free her mom, but to no avail, and she looks up Rick and pleads with him to take her mother's case. Though Rick's bosses advise him not to take the case because it would not pay much and be a waste of time, Rick decides to go ahead with it. Rick dives into the case with all his attention, while Anita works to keep the rest of her family stable, and also gets more involved with political activism and protesting unfair detainment procedures. After a difficult series of legal maneuvers, Rick is able to get Anita's mom released and works out a deal where she is put on a path to a green card. Anita's family holds a big celebration for the mother, and Anita makes sure Rick attends. At the celebration, Rick and Anita have a long talk on the building rooftop about where they are in their lives, and both realize that instead of the world constantly pulling them away, it's actually bringing them back together whenever they need each other the most, and they're strongest together. They affirm their feelings for one another and kiss as the film comes to a close.

Edited by 4815162342
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Plastic-Man

Studio: Endless Entertainment

DC Entertainment

Release Date: 2/17/Y7

Genre: Superhero/Comedy

Director: Nicholas Stoller

Producer: Nicholas Stoller

Writers: John Francis Daley and Johnathan Goldstein

Composer: Tyler Bates

Tagline: “Don’t Stretch It”

Rating: PG-13 for sequences of action and violence, language, and crude humor

Budget: $135M

Theater Count: 4,175

Format: 2D, 3D, Dolby Cinema and IMAX (55/45 split with Starlight)

Runtime: 118 minutes

Cast:

Bill Hader as Patrick “Eel” O Brien/Plastic-Man

Eric Andre as Edmond “Woozy” Winks

Billy Magnussen as Charles Crawford-Brown/Kite-Man

Anna Kendrick as Chief Officer Morgan

Charlene Yi as Susan Yang

Paul Giamatti as Oscar Guiseppe


 

Plot:
https://docs.google.com/document/d/1Ui2i27tmT7I9l2oO2NnHzcytUZ6RQlkNXb3pyfKKSKA
 

Special thanks to @Blankments @Spaghetti and @Rorschach

Edited by YourMother the Edgelord
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STARLIGHT

Studio: Horizon Entertainment/ Tall Tales Animation

Genre:  2d Animation/Sci-Fi/Action

(The animation style is a mix of a modernized 80s cartoon and the legend of korra

Director: Alex Hirsch & Rodney Rothman

Score by Tyler Bates

 

Cast

Ryan Potter as Haliar 

Asa Butterfield as Pairic

Daisy Ridley as Liena

O'Shea Jackson Jr. as Victor Hermes

Jake Johnson as Dr. Glover Goodwill

Alex Hirsch as STU-1500 AKA Stewart

Russell Crowe as Grand Emperor Syrinx

Cree Summer as Gen. Fortuna 

With Colin Firth as Jomis

And Daniel Craig as The King of Korrenia

Chris Sabat as Holvian Scientist

 

Release Date: 2/10/y7

Theatre Count: 4,225 ncludes 485 imax theatres)

Additional formats: 2d Imax and Dolby

MMPA rating: PG for Sci-fi action and thematic elements.

Production Budget: $85 million

(NOTE: Seaquences with a $ symbol are are filmed in imax. Scenes that are underlined are animated in black and white)

 

 

Plot: https://docs.google.com/document/d/1xfI014ea3XXlCLZGllE_X-UapFAkMwXVp5HkWe3EVTM/edit?usp=drivesdk

 

 

 

Edited by Reddroast
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H Y P E R C O M P E T E N C Y

 

Writer/Director: Lana Wachowski
Genre: Sci-Fi/Action
Release Date: January 13
Major Cast:
Jake Gyllenhaal as Keif Lennon
Jessica Rothe as Martiet Adaline Pepre
Michael Shannon as Alfonso Rappad
Mya Taylor as Nova Velryn 
B.D. Wong as Einforcer Mayr Debstogun
Dean Winters as Dr. Qian Bearrings
With Jeffrey Wright as Zaiden Velryn
And Catherine Keener as Core Aerion Enox

 

Theater Count: 3,881
MPAA Rating: PG-13 for sequences of sci-fi action/violence and some language.
Runtime: 129 minutes
Production Budget: $185 million
Music by: Alexandre Desplat

Formats: HFR 3D (60fps), Dolby HFR3D (120fps and 60fps), and IMAX 3D (120fps)

 

A Note on Formats and Aspect Ratios: This film was shot in an interesting way! Basically, it used three different cameras; the classic 70mm IMAX camera for establishing shots only, which outputs at a 1.43:1 aspect ratio. Then, for a majority of the film, it’s shot on the Arri Alexa 65 IMAX, which is a native 3D camera that outputs at 1.90:1 aspect ratio. However, the action sequences, which will be denoted with green text, were shot with the Phantom Flex 4K, a camera used for 120fps 3D, which generally outputs at 1.85:1, but in this case, has been modified to output at 2.39:1. The best way to view Hypercomptency is in laser IMAX 120fps 3D, a new format that around $5M of the film’s budget is dedicated to establishing further in the US and globally. The film transitions through these aspect ratios  seamlessly in the IMAX version of the film, in a manner similar to pan-and-scan (a real life IMAX example of this would be the transition during The Hunger Games: Catching Fire). It also translates from a standard 24fps 3D in the IMAX 3D sequences to the 120fps 3D in the aspect ratio through a gradual adding of frames in the slower opening moments of the action sequences. However, if one views the film in standard HFR3D, Dolby HFR3D, or a standard 2D showing, the entire film has beens formatted in a way that it can be cropped to 2.39:1 and still be enjoyable, although the full cinematographic and audiovisual experience will certainly be lessened.

 

Plot Summary: In the distant future, the great city-state of Corence is threatened by foreign terrorists who seemingly exist outside of time. Former soldier Keif Lennon is brought in for an experimental procedure to remove his hypercompetency gene in order to track down those who continue to threaten the peace of the upper class who make up Corence. However, as Keif and partner Adaline Pepre progress in their investigation, they discover that the world is much bigger than what they’ve been led to believe…

 

Plot:

 

The film opens with establishing shots of the great city-state of Corence, a neon metropolis that lacks any obvious flaws facing cities these days, and completely lacking in animals besides the human being. The ads in the city are not for any recognizable product, humanity having evolved beyond our wave of consumerism, and perhaps now on its third or fourth wave of it. Nevertheless, the city-state, huge as it may be, needs protection, and the camera quickly flies through the city, landing on a section of the giant border wall, where Adaline Pepre, a Martiet (Corporal in our time’s terms) in the Corence Defense Force, patrols. She checks something that looks like a futuristic watch, her inhibitor, as it begins to glow bright green. 

Suddenly, all of Corence behind her freezes in time. Be it flying cars, glowing advertisements, or human beings, everything freezes and the only thing heard is a light snore - and then Adaline’s sigh. This is the boring part of her job, but one she’ll gladly do to protect her city - whatever that means. However, as she begins to pace to keep herself awake, two masked people are revealed at the bottom of the wall who we will later discover are named Alfonso Rappad and Nova Velryn. Alfonso and Nova make their way up the wall in semi-bulky cybersuits, with the electromagnets in their boots allowing them to run up quickly. Meanwhile, Adaline, who is wearing a higher tech, close-to-skin-tight, cybersuit, begins to shoot out plasma guns in the distance, while yawning. Alfonso signals to Nova to slow down, and Nova does, silently. They begin to crawl up on their hands and knees, quieter.

As they reach the top, Alfonso slowly raises his hand, revealing there to be a camera in the palm of his suit. He nods to Nova, while signaling only one finger with the other hand. Nova then jumps up onto the ledge, and Adaline, immediately seeing her, jumps into action. Adaline demands identification, and Nova replies by firing a repulsor from her palm. Adaline jumps high in the air to dodge and then uses rockets on the back of her suit to aim herself towards Nova to fight. Alfonso, seeing Nova has engaged the target, immediately gets up and takes off his metal backpack, opening a keyboard from the side of it. Humming “Goodbye Yellow Brick Road” to himself, Alfonso types in codes, as Adaline tackles Nova off the wall! Nova grabs Adaline by the stomach, and uses the rockets in her boots to fly back to the top of the wall! Adaline attempts to use some machine-aided jiu-jitsu against her, but unfortunately, Nova’s armor is too thick to be penetrated! Nova then detaches a small weapon from her lower arm, and smacks it onto Adaline’s inhibitor! Adaline attempts to fight more, but as her inhibitor’s color soon disappears-  

Adaline ends up punching nothing, falling straight forward. She looks at her surroundings, which have suddenly changed to a rooftop in Corence. She looks behind herself and discovers her section of the wall utterly destroyed and burning with blue fire. Unable to comprehend what just happened, she attempts to call in backup on her wrist, but the inhibitor merely blinks red, then yellow and then green, as we enter the inhibitor to get the title card of the movie.

HYPERCOMPETENCY

A lecture hall. Young students, who appear to be around the ages of 8-10, wait as Keif Lennon enters, clearly apologizing for being late, having lost track of time earlier. The students giggle at this as Keif says today is really just a review of what they’ve probably learned a million times before in high school, so honestly, if he hadn’t shown up they would’ve been okay. Keif explains as the film shifts to a representation of his lecture…

Keif: Around thirty years ago, the city of Corence entered its newest age, the Age of Hypercompetency. The era was ushered in by brilliant prodigy and scientist Zaiden Velryn, who saw the main problem facing society to be one of productivity. Too often in the old days, people would wake up from a long night’s sleep and be groggy. Or they would sleep too little and be out of it for the rest of the day. The core - no pun intended - problem with humanity was the necessity of sleep, but science had tried time and time again to negate the need for sleep, but to no avail. At the young age of 22, Velryn came from it at a different angle though. What if, instead of getting rid of sleep, we simply made more time for it? Velryn’s idea was brilliant; by giving everyone infinite time to sleep, our bodies would adjust to the idea of sleeping only what we needed, no more and no more less. After all, with no real deadline of when to wake up or go to bed, there was no more reason to ever be tired.

His solution came from bioengineering.  He developed a synthetic gene to be added to our DNA strands; a gene that allowed a synchronous chronofreeze to activate whenever someone with the gene fell asleep. He called it the Hypercompetency gene, and alongside engineers, developed a system that would allow all of Corence to use this gene. The increased metabolism that came with this also allowed us to age slower. If I walked up to you 30 years ago looking like this, you’d assume I was in my mid-30s, rather than my late 50s. Heck, you guys look like how I did as a kindergartner! Of course, for security reasons, we needed people to defend us, so he also developed with - you should recognize this name - the current Head Doctor of Corence, Qian Bearrings, an inhibitor that would allow those who protect us to exist in what ended up being called the Exopresent - the time exists between time for us, the ten hours or so of sleep we still get everyday. 

However, Velryn, genius as he may be, was not long for this world. One of the officers on his personal detail betrayed him and killed him for unknown reasons after the gene began mass distribution. That officer disappeared forever - if still alive, he must live out in Nolands, as the manhunt in Corence continues to this day. However, we must thank Velryn and his hypercompetency gene for ushering in this wonderful new era of productivity and prosperity.”

As Keif finishes his lecture, one person claps from the top row, Einforcer Mayr Debstogun, a highly decorated military leader. Keif dismisses the class as Mayr approaches him, and asks him why he left out the coolest detail of the story: that Keif himself was personally one of Velryn’s guards. Keif replies that he has no interest in his students asking him why he failed to protect the greatest mind that Corence has ever seen, and Mayr understands his embarrassment. Nevertheless though, there is a matter of utmost importance that Mayr himself has been sent by the Core of Corence to summon Keif for. Keif nods, knowing he has no choice but to meet with the Core. 

At the Core’s palace, Keif waits as Core Aerion Enox enters the room, gazing upon Keif as if he was some lesser lifeform. Keif immediately bows to the Core, and the Core tells him to rise. She says they both know she would never call on Keif unless she believed she absolutely needed him. However, with Keif’s history with Zaiden, his history as a detective for the CDF before becoming a professor, and the weapon they may be dealing with, Keif has the unique experience to make him perfect for the current threat facing Corence. Keif asks for an explanation, and Mayr shows him exopresent footage from last night’s attack, as Keif looks on, disturbed. The Core explains that some outside force has found a way to penetrate Corence, and with their exopresent existence along with a way to block inhibitors, they need somebody who is willing to do the impossible to protect Corence. Keif asks what that is, and the Core says that she wants Keif to go under an experimental procedure to remove the hypercompetency gene. By existing on the same level of the enemy on a foundational level, he will be able to investigate this terrorist threat and counteract it in a way that will allow him to keep up with the exopresent terrorists. The Core also points out that Keif will be able to finally redeem himself for losing Zaiden thirty years ago, and offers him an official pardon from that on his record should he undergo the procedure and stop the terrorists. Keif agrees to the Core’s deal, and says he is happy to serve Corence.

Mayr escorts Keif to the Corencian Genetic Laboratory. Mayr tells Keif that he will soon be meeting his partner on the case, Adaline, who was the sole witness of the attack on the wall. Mayr confides in Keif that neither he nor the Core trust Adaline, finding her incompetency to be baffling, especially when left no injuries. Keif says he’ll keep an eye on her, as they enter the lab where Dr. Bearrings is equipping Adaline with a new inhibitor. Adaline asks him Bearrings if there’s been any changes to the inhibitor, since it malfunctioned last time, and Bearrings replies that considering the time since the attack, she’s lucky he was able to find a new inhibitor for her, as they are always in short supply. Mayr introduces Adaline and Keif to each other, and then Bearrings begins to put Keif into a water tank, in order to begin the procedure to remove the gene.

Adaline watches as Keif is knocked out, and a neon bright green liquid fills the tank. Electricity strikes the tank as Keif is slowly rolled out and woken up. Dr. Bearrings says that the hypercompetency gene has been successfully removed, and Keif says he doesn’t feel any different. Mayr looks on at him with some fascination but also some contempt. Mayr says he’ll now brief both Keif and Adaline on their leads, and then they can get going to their stakeout, as it’s only a few hours until evening now. The Corencian Intelligence believe that the next attack on the city-state should be that evening, as, for a general rule-of-thumb, a day for the hypercompetent is about a week for the exopresent, plenty of time for these people to regroup and wait for the most vulnerable time to attack. As there’s one part of their wall with a gaping hole in it that clearly could not be fixed in a day, obviously that will be where the terrorists will try to enter. That’s where Adaline and Keif will have their stakeout. The terrorists are meant to be captured, as they must face justice at the Core’s discretion.

Keif, now wearing a similar cybersuit to Adaline’s, and Adaline take off in a disguised CDF hovercar, as Adaline explains to Keif not to worry, as the car’s inhibiting ventilation allows all within to exist on a hypercompetent level. Keif tells her he already knew that, as he knew the guy who built it. As they begin their stakeout on the hole in the wall, they begin making smalltalk, as Adaline asks how he knew the guy who built it. Keif explains that he was one of two people assigned directly to protect Zaiden Velryn, but when Zaiden Velryn was murdered, he was one of the suspects, although eventually was cleared of the crime, with conviction going to the other guard, Alfonso Rappad. Adaline looks on in awe, never having heard that. Keif says he worked for the CDF for a few years after that, but ultimately ended up leaving, as no one trusted him with anything due to the blame eventually coming to him that he could’ve saved Zaiden. Keif asks Adaline why she joined the CDF, and Adaline answers that when she got the hypercompetency gene in middle school, she immediately improved at her studies and her social life improved for the better, as she had suffered in the past from a rare sleep disorder. Forever thankful to Corence, she dedicated her life to protecting the new norm. Keif and Adaline continue making this small-talk until the sun goes down, and the two, now friends, turn off the car’s inhibitor. 

Keif attempts to still talk to her, but mid-sentence, Adaline freezes. Keif sighs, having expected this. He reaches into the back of the car and pulls out a book to read. Time passes in the exopresent, as we see the stack of finished books pile up as Adaline freezes, continuing her sentence briefly, and then freezes again a couple of times. On Keif’s seventh book and in the middle of Adaline’s third freeze, Keif looks up, and sees the two masked terrorists from the beginning, pulling up hovercycles from over the wall. Immediately, Keif turns on Adaline’s inhibitor, and hands her their tranq plasmrifles 

Keif and Adaline exit their car with guns drawn. Keif yells that he doesn’t know who the two of them are but they need to stand down. Nova responds by immediately firing her repulsor at the two of them; Keif responds by putting an energy shield up while Adaline jumps high into the air once more. However, the repulsor targeted their guns, and immediately blows them up, as Keif and Adaline remain unaffected. Nova smiles, happy for a “fair” rematch as Alfonso continues to raise their hovercycles over the wall.

Keif moves forward with his energy shield towards Nova, but Nova responds by equipping her non-repulsor hand with a red electricity and grabbing Keif by the energy shield! She then throws Keif towards Adaline, who is attempting the same move from earlier with the rockets heading straight towards the energy shield! Keif quickly turns off his energy shield and uses his rockets to get out of Nova’s way, stabilizing mid-air! Nova, well-prepared for Adaline now, aims her repulsor at Adaline’s feet, and shoots, burning out one of the rockets there! Adaline spins out of control and into Nova, who quickly incapacitates her by disabling her inhibitor in the same way as before! Keif, fearing for Adaline’s life, flies down to grab her now frozen body, but Nova grabs onto him, flipping him towards the edge of the wall! Nova then flies towards him, grabs him and pulls out the deinhibiting weapon to use on him! However, she quickly discovers that Keif is not using an inhibitor, and is stunned by this! Keif utilizes this advantage to kick her with his rocket boots towards Alfonso, who has raised the hovercycles all the way! Nova tells Alfonso that the deinhibitor didn’t work, and Alfonso realizes the only way this could happen is with the hypercompetency gene removed. Alfonso tells Nova they must retreat and regroup, but Nova says that they can’t let a Corenican have the same advantage they do. Nova jumps on her hovercycle and flies off into the city. Alfonso shakes his head and gets on his hovercycle to chase Nova. Keif, concerned for Adaline, carries her to their hovercar, and begins to chase Nova and Alfonso.

Alfonso says on his comm that Nova needs to stand down, but Nova moves faster, and evasively, dodging and weaving through alleys. Alfonso attempts to cut her off at multiple points, but Nova is too fast. Meanwhile, in Keif’s car, he turns on autopilot initially, and hooks up Adaline’s inhibitor to the car mainframe while disabling the hypercompetent air ventilation. Adaline’s inhibitor reactivates, but she realizes she must remain tethered to the car, or again fall into hypercompetency. Keif offers her the driver’s wheel as he climbs onto the roof of the car, loading up with a gauntlet of energy shield, figuring the plasmrifles will be useless against the targeted repulsors. 

Adaline uses her knowledge of Corence’s map to quickly fly over the buildings that Alfonso and Nova are flying through, and she tells Keif to turn on his electromagnets, as she does a few barrel rolls to gain speed. Revealing a camera on the back of his helmet, Alfonso sees Adaline and Keif quickly gaining on him, and he responds by having a mounted plasmrifle rise from a compartment in the hovercycle’s back. The plasmrifle auto-shoots at the top of the car, as Keif quickly flattens himself against it, as the plasma misses above him. Alfonso, seeing the car gaining on him, and looking ahead to see Nova approaching the Core’s residency, flips around and heads straight towards the car. He sets the hovercycle on autopilot and jumps it to the top of the car. He punches Keif, and Keif falls back onto the trunk of the car. Adaline attempts to shake Alfonso, but with his electromagnet boots also on, he manages to stay stable on the roof of the car. Keif and Alfonso exchange blows as Keif manages to use his plasmrifle and shoot Alfonso in the head. Alfonso merely recoils from this as part of his mask comes off, revealing his eye beneath. Alfonso disarms Keif and grabs him entirely. He quickly uses voice activation to enable a higher level of electromagnet from his hovercycle, forcing him and Keif to fly to get attached to his cycle. Keif orders Adaline over the comm to stop the other terrorist. Alfonso, annoyed by this final display of defiance, knocks his damaged helmet against Keif, knocking him out.

Adaline engages nitroxygydrive, enabling her to go much faster, nearly instantly catching up with Nova. Nova attempts to shake her, but Adaline engages autopilot, and uses her tether to the car to swing from the driver’s seat to on top of Nova, putting her in a chokehold rather quickly by using a plasmdagger to rip off Nova’s mask. Adaline says she’s lucky that she has orders not to kill these terrorist scum, and Nova responds by using her feet to steer her hovercycle into a barrel roll and suddenly braking. Adaline looks confused for a second, but then it becomes very clear. The hovercar, not prepared for such a sudden change in speed, lurches forward with Adaline and Nova still attached to it. Adaline loosens her grip, trying to let go of Nova and stop the hovercar, which is a collision course to the Core’s palace now. However, Nova uses this moment of weakness to grab Adaline’s plasmdagger and instead, cut the tether, sending Adaline into the frozen state of hypercompetency, and the hovercar into the Core’s palace, where it explodes with a disturbing efficiency in with flames the white color of the nitroxygydrive fuel. The explosion quickly freezes mid-air, as Nova stares on with awe in her eyes.

Alfonso pulls up to Nova and the frozen Adaline with the unconscious Keif now laying in a sidecar to the hovercycle. Nova says they should leave both of the CDF scum for dead, but Alfonso, looking intently at Keif, says they might be of interest to Nova’s great-grandfather. Nova, knowing Alfonso to be already on edge for her not following orders earlier, decides to go along with Alfonso’s idea, as they both ride off out of Corence, with Adaline in Nova’s sidecar to the hovercycle. 

Later in Corence, when the exopresent period finally ends, the Core’s palace burns. However, it’s revealed the Core was hiding in a bunker, far away from her palace, aware that she could be a target. She immediately enters her holocomm, and begins a call with Mayr, the former who is still at the genetics lab, the latter of which is already in the middle of reviewing some recordings of the security footage outside the palace. He states he both has a visual on the terrorists unmasked but Keif and Adaline are nowhere to be found. The visual is sent to the Core to look at, and although she doesn’t recognize Nova, Alfonso is a face she will never forget. Her eyebrows furrow and she orders Mayr to begin a full military activation, including the emergency mass production of inhibitors to take place in deactivated hypercompetent factories that still exist in the exopresent. Mayr asks if they’re going to activate the superweapon, and the Core answers in the affirmative, with Mayr leading the assault while Dr. Bearrings will maintain the weapon’s mechanics. The Core will not let these terrorists live to see another day.

Alfonso leads Nova by a considerable distance, deep into the Nolands. Keif, now handcuffed, slowly wakes up in the sidecar, to the confusing sound of Alfonso singing “Goodbye Yellow Brick Road” to himself. Alfonso, seeing he’s awake, asks Keif if he remembers that song. Keif has no response, still groggy for the first time in many years. Alfonso says he remembers the first time he woke up without hypercompetency, it really threw him too. Alfonso waxes on a bit about Elton John, saying it’s incredible how some folk songs last millennia, and yet, the world as they know it has existed longer than they’ve been alive. Alfonso asks Keif what he remembers about the last time they saw each other. Keif answers that he remembers only that Alfonso warned him to leave his post, and when Keif refused, Alfonso knocked him out and left him for dead. Alfonso scoffs at this, and says he doubts he left Keif for dead. Keif asks Alfonso for a reason why he shouldn’t kill him right now, and Alfonso answers that if he wanted Keif dead, he would’ve killed him while he was asleep, which is probably a strange concept for Keif. Moreover though, if Keif really wants to kill him, he can, but good luck finding the way through the Nolands on your own. Keif could risk that, or he could meet someone Alfonso wants him to meet. Keif, looking behind the car and seeing a frozen Adaline, tells Alfonso he’ll stick with him as long as they don’t harm Adaline, and Alfonso shrugs, and says he’s got no plans to hurt anyone in their current traveling party. 

Soon after this, Alfonso pulls up to an abandoned wooden shack in the middle of the Nolands. As Nova parks besides him, it’s clear that there is nothing else for miles around them. Nova quickly types something into Adaline’s handcuffs, as she is still frozen in time, and the handcuffs allow her to float behind Nova and follow her. Alfonso leads Keif into the shack, which is soon revealed to be an elevator, which the four crowd into rather quickly. As the elevator descends, we stay above ground for a second as the hovercycles begin to sink rapidly into what appears to be quicksand. Keif asks where they are going, but Alfonso shushes him, as soon the elevator around them reveals a gigantic cavern they descend into, with stalactites the size of mountains. Around one of them is built a vertical city, when the elevator suddenly lurches and goes sideways, straight towards a landing within it.

The elevator doors open and armed guards welcome them. They are notably much more disheveled than anyone we have met in Corence, and Alfonso thanks them for their help. Nova says she’ll debrief at the hospital; Alfonso can take Keif to see their leader. Keif asks what she’s doing with Adaline, and Nova answers matter-of-factly that this city exists in the exopresent; ergo, she’s going to take Adaline to have her hypercompetency gene removed. Keif protests that she can’t do that; it’s an experimental procedure and moreover, you cannot do that to someone without their explicit permission. Alfonso tells Nova to make sure Adaline is immediately equipped with a rehibitor device, and Nova salutes Alfonso, leaving with Adaline. Alfonso explains that the rehibitor device is, well, the opposite of the inhibitors, and it allows Alfonso and Nova, along with other Pauptite soldiers, to exist briefly as hypercompetent beings. Keif asks what Pauptite is, and Alfonso replies with a grin the question is “where” and the answer is “here.” Keif looks in awe at the city, and Alfonso tells him he wants him to meet the creator of it. 

Pauptite is full of small homes and greenhouses, but Alfonso leads Keif to a cave to the center of Pauptite. Inside, looking at several monitors that cover the security of Pauptite, stands a man. He turns around and reveals himself to be Zaiden Velryn, and he instantly recognize Keif. Keif stares at him and then Alfonso in confusion, and Zaiden says he needs to explain a lot to Keif, and the film shifts to illustrate his explanation...

Zaiden: I’m sure you have a lot of questions. First off, I’m clearly not dead. But that’s not the beginning. The beginning of this story is the invention of the hypercompetency gene. I saw it as a way to level the playing field; finally, it would not matter where you were from or how rich you were. A true meritocracy could arise from everyone becoming hypercompetent. After all, once everyone has all the time in the world, it truly becomes about talent, not the resources you have. I was a foolish young boy, believing in such a thing as that. Talent is an illusion, something the rich make up to ascribe to themselves. I had “talent,” I was a “scientific genius,” but when it came down to humanity, I did not realize that if you give the rich and the poor the same help, the rich would rather use it in addition to their resources to annihilate those lesser once and for all. 

By this, I mean, the Core saw a unique opportunity in my theory. She knew it not to be true, seeing how her privilege gave her power over my invention. That on its own is proof enough I was wrong. But moreover, she saw the opportunity to make Corence a shining city with none of the lessers. No one poor, no blights, no homeless people. Automation for the jobs no one wanted to do, and for those lucky enough to stay in Corence, a complete ability to always remain awake and aware, giving a clear evolutionary advantage over those who did not. The Core issued a tax, one I’m sure you're aware of. Your military status and proximity to me likely gave you exemption from it, but for most, a large tariff was given if one wanted to have the hypercompetency gene. If said price could not be paid, they were banished to the Nolands, left to die. After all, Corence was going to become a city-state existing only in the hypercompetency level.

By the time this plan had been put into effect, it was too late for me to destroy the gene. Alfonso had spied on the Core for me and had discovered she had intentions to use her own experimental procedure to move my intellect into a doctor she found more complying, Dr. Xian Bearrings. Alfonso and I worked hard, and faked a murder of me by him. We then escaped into the night, using the first inhibitors to exist in the exopresent and leave Corence undetected. We met up with other refugees and wandered the Nolands for a bit, but then we found this place and built Pauptite. Alfonso and I were the only refugees with the hypercompetency gene, and I discovered a way to remove ours early on. However, a side effect of the underdeveloped technology has left us aging the same as we would if we were hypercompetent. I have watched generations of exopresent come and go, but only now have we decided to take action against Corence.”

Alfonso reveals that on a recent standard reconnaissance mission, he discovered plans of a giant drill superweapon, along with Einforcer Mayr knowing the coordinates to Pauptite. They both believe that the Core wants to wipe out Pauptite once and for all, securing her power over the region permanently. Zaiden admits this must be a lot to take in, but Keif, having long thought about Alfonso and Zaiden and how nothing added up, believes everything they say. After all, it may be an insane explanation, but it all tracks. Zaiden asks if Keif can help Alfonso and his great-granddaughter destroy the drills. Alfonso mentions that Nova actually did succeed in the aborted mission, the assassination attempt on the Core. Zaiden says ominously that that will rightly be seen as an act of war, and he fears that they are not ready to deal with the consequences of bombing the palace.

At the hospital, Adaline, now out of her cybersuit and in Pauptite clothing, slowly wakes up, groggy, on a hovering hospital bed. Nova sits in the corner of the room with a visor on, playing some form of video game. However, when Adaline begins to murmur, Nova removes the visor and approaches her prisoner. Nova, knowing this might be hard to swallow, tries to explain that Adaline has been taken prisoner by the Pauptite, and as such, has had her hypercompetency gene removed. Keif should be arriving soon to speak with Adaline, as Nova understands that she probably isn’t someone Adaline would trust. Nova then leaves Adaline, locking the door behind her. Adaline then juts up, still tired but with adrenaline rushing. She looks around the room and quickly finds an emergency button. She hits it and a doctor walks in to check in on her. Adaline responds by pushing the hoverbed his way and running out into the hallway. Adaline quickly looks around and sees the main exit of the hospital, and runs that way. However, Nova, sitting in the lobby, sees her and begins to chase after her, shooting plas-stuns at her. Adaline finds a hovercycle parked near the front, and quickly jumpstarts it, driving into Pauptite. Nova looks after her annoyed. Adaline goes on a quick tour of Pauptite, confused by the geography of it, but remains speeding fast through it, as several citizens jump out of her way and reckless driving. However, as she approaches the capital cave, Nova is revealed to be standing there, with her plas-stun aimed right towards her. Adaline attempts to brake and go in the opposite direction, but there’s simply no room. Nova shoots her cycle, making it come to a stop. Adaline responds by jumping off the hovercycle, and punching Nova in the face. Nova attempts to shoot her with the plas-stun, but Adaline grabs it and whacks it agaisnt Nova’s side. Nova flies across the ground, grimacing, as she quickly takes her visor, and transmodifies it into titanium knuckles. She punches Adaline in the stomach, and Adaline winces in pain. However, she manages to grab Nova’s neck into a hold, when suddenly, Keif and Alfonso run out. They both demand their respective friend to stand down. Nova clicks her titanium knuckles away, but Adaline looks at Keif in disgust. Keif gives her a look that says he’ll explain everything, and Adaline begrudgingly lets go of Nova.

Alfonso and Nova go inside the cave, as Zaiden wants to speak with his great-granddaughter. Keif asks Adaline how she feels and Adaline looks at him enraged, and asks him how he thinks she feels. Keif tells her this might be crazy, but he thinks that the Pauptites are the good guys. Adaline refuses to listen to this, pointing out that for her, she basically just saw two terrorists blow her home’s capital building, and then she woke up with the one thing that fixed her life totally gone, with one of the terrorists still trying to kill her. Keif admits that it doesn’t look exactly good, but this place was built by Zaiden Velryn. Immediately recognizing the name, Adaline calls bullshit. Keif says that she’ll meet him soon, but if there’s one thing he remembers from his younger days is that he could always trust Zaiden to be straight with him. The Core, not so much. Adaline tells Keif he’s being treasonous, and Keif responds with a maybe. However, Adaline really has two choices. He argued for a place for her on a strike team with him, Alfonso and Nova, citing her current military prowess as invaluable. Otherwise, the Pauptites were just going to imprison her; Keif is someone who Zaiden trusts, a propagated military officer, not so much. Keif tells Adaline he trusts her to have his back, and Adaline, not seeing much of an option, says she’ll join the strike team.

Keif leads Adaline inside the cave, where Zaiden is currently speaking with Alfonso and Nova. Zaiden asks Keif how it went, and Adaline, instantly recognizing Zaiden, becomes starstruck, saying it’s an honor to meet him. Zaiden thanks her, but it’s even more an honor that Adaline is willing to serve Pauptite. Nova scoffs at this, but Zaiden reiterates that it’s brave to betray all of you’ve known to help those lesser than you. Adaline, feeling awkward, asks what the plan is. Zaiden explains the intel again: there is a superweapon drill heading towards Pauptite right now. When it arrives, it will burrow deep into the ground and destroy the entire cavern, killing everyone. However, the plan is that the four of them will go on a mission to sneak upon the drill, and sabotage it from the inside. Meanwhile, in Pauptite, he will prep the citizens for a mass evacuation in the event that they do not succeed. Zaiden then gives all of them a new invention of his; the time stamp - grenades that temporarily adds more of the hypercompetency gene, making the enemies go even slower for them. Nova asks why they’ll even need these, and Zaiden says he fears it’s possible that in the interactions with Nova and Alfonso already that the Core has taken measures already to counter their unique advantages. As Zaiden dismisses them to the armory, Nova asks Alfonso in private if they can really trust the two Corencians, but Alfonso shushes her, reminding her that he and Zaiden have been around much longer than her.

The four quickly are outfitted, with Alfonso and Nova back in their bulky cybersuits and Adaline and Keif in their slick cybersuits. The four take off from the shack in hoverbikes, traveling far and wide in a montage set to “Goodbye Yellow Brick Road” by Elton John. Alfonso sings it nearly the entire way along with it, much to the other’s annoyance. Alfonso defends it as a folk song, it’s a classic. They soon see the giant drill frozen ahead of them and they stop to discuss the plan briefly. Alfonso says that they are going to make camp, and wait for the drill to arrive closer to them, so they have a full eight hours to load onto the drill, sabotage it, and get out of there with no one being the wiser. Keif and Nova nod their head at Alfonso’s plan, but as Alfonso explains it, Adaline slowly retrieves two of the time stamps, and suddenly throws them both at Nova and Alfonso. Completely caught off-guard, Nova and Alfonso freeze, temporarily struck with the hypercompetency gene. Adaline turns to Keif and tells him they can go to the drill with these two as prisoners, and ensure that Corence knows they aren’t traitors. Keif asks Adaline if she can really damn an entire city to destruction, and Adaline says that maybe they’ll call off the attack if they claim that Alfonso and Nova were rogue nationalists, or something. Keif shakes her head and says Adaline’s making a mistake. Adaline says she doesn’t care what Keif does but she’s going to go back to Corence. It’s up to Keif if he wants to follow. Keif doesn’t stop her as Adaline revs her hoverbike and rides straight for the frozen drill.

As Adaline finds a dock in the back for the drill, she quickly pulls in. However, she discovers an entire army of Corencian soldiers with guns aimed at her. Realizing what she must look like, she raises her arm in surrender. She is taken to the deck, where Dr. Bearrings and Einforcer Debstogun are waiting for her. Adaline explains that she’s on their side, and she can help them. Dr. Bearrings looks at her in shock, doing a quick analyzation scan on her and discovering her hypercompetency gene was removed. Mayr looks at her in disgust, calling her a traitor. The drill begins to move and Adaline looks at them disturbed. She says she thought the drill was handicapped by hypercompetency. Mayr explains that they merely stopped moving to attempt to trick whatever Pauptite’s defense strategy was. The drill is powered by an enhanced version of the inhibitors used in hovercars; no one in the drill nor the machinery itself will experience the effects of hypercompetency. Adaline says that there are more coming, and Mayr looks at her, and calls her a liar. She has failed twice to protect the Core and has voluntarily removed her hypercompetency gene. She clearly has been a sabotaging spy for the Pauptite, and she’s merely trying to buy time to escape. Ergo, as a spy, she wouldn’t be stupid enough to come here on her own and betray the rest of her team. Adaline looks at him, legitimately confused, but Dr. Bearrings agrees with Mayr, calling him brilliant. As Adaline attempts to argue with him, she’s immediately dismissed as a lying spy, since, after all, Mayr is one of the greatest military minds to have lived. Adaline, fearing for the innocents in Pauptite, lies and says Mayr is right, but she is acting on her own. Spare the city. Mayr laughs and says she lied before; there’s no reason to think she would lie again. They will destroy Pauptite that day, and Corence will finally be absolute in power. Mayr then tells Bearrings to begin experimentation on her. He’s asked for a human testing subject for a long while and death is too good for the traitor that Adaline is. Adaline protests in horror as Bearrings gleefully leads a bound Adaline off the deck of the drill. Mayr smiles, saying it’s finally time to destroy the Pauptites once and for all.

Back at the barely made camp, Nova and Alfonso begin to unfreeze from their hypercompetent trance. Nova immediately draws a metal blade from her suit, but Alfonso immediately asks Keif if Adaline had gone ahead as bait. Keif sighs and says yes. Nova is confused and Alfonso explains that he and Keif had discussed their fears that Adaline could potentially betray them. If so, Adaline was to go ahead and be used as an unknowing feeler for the situation of the mission, as Alfonso thought that the unmoving drill was honestly suspicious. Nova says it made sense; they’re exopresent and the drill is hypercompetent. Keif tells her to look again, and Nova sees the drill clearly moving quickly towards them, no longer hiding its existence in the exopresent. Nova and Alfonso quickly hook up their hovercycles to each other, and then to Keif, revealing that by consolidating their ride, this will turn on their cloaking device. Nova says she’s glad they held off on telling Adaline about this, and Alfonso remarks that that’s exactly why he hadn’t mentioned it. They quickly ride up, and dock with the drill on the side of a tread. They then sneak onto it, finding a service hatch that Nova easily pries open with her blade. 

Alfonso lays on the plan. Nova will go rescue Adaline. Nova spits and declares Adaline a traitor, and Alfonso reminds her if they leave Adaline to die, they are no better than the rest of the Corencians. Keif tells Nova he would be incredibly thankful if she goes and saves his last friend. Nova sighs and says she’ll do it. Meanwhile, Keif and Alfonso will attempt to take the deck of the drill and stop the Corencians from taking Pauptite. However, their real goal is to destroy the drill by initializing a self-destruct sequence. The drill, Keif points out, has been the major weapon being developed by Corence for the last two decades. If the drill is destroyed, that will be a deciding blow against Corence. The three of them are soon discovered by two of the Corencian military, but we cut ahead to see those two members unconscious on the ground, with Alfonso and Keif wearing their cybersuit uniforms. With Nova now wearing Keif’s slicker cybersuit, they split up. However, as Keif and Alfonso make their way up the drill, Dr. Bearrings, leaving his lab to return to the deck, spots them and recognizes Keif, and immediately takes a private elevator up to warn Mayr of the intruders.

Nova moves quickly and stealthily through the hallways of the drill, having no idea where she could possibly find Adaline. However, as luck would have it, she comes across two soldiers who discuss the prisoner being in the science lab. She finds her way to that lab and sees Adaline, hooked up to IVs and other scientific equipment. Nova quickly reveals herself and Adaline moans, too weak to do anything else. Nova begins to free Adaline though, explaining that she understands why Adaline never trusted them, but she hopes she does now. Adaline apologizes to Nova for not believing her, or Alfonso, or Zaiden, or even Keif, and Nova says that she has a choice now; either she can help them or stay here and be safe. Adaline, grabbing her discarded cybersuit from a desk in the lab, says that she no longer believes in Corence.

Keif and Alfonso enter the deck, but immediately are confronted by soldiers with plasmpistols drawn on them. Mayr claps from the captain’s chair, with Bearrings standing behind him, smiling. Mayr makes a snide remark about how this is such a familiar sight to him; the arrival of traitors onto his drill, and what more famous traitors than those who let Zaiden Velryn escape years ago. Mayr remarks that he could kill them both, but rather, he wants them to witness the destruction of everything they’ve fought for. In an exterior shot, we see the drill has arrived at the shack that houses the gateway to Pauptite, and it begins to rev up. Nova and Adaline make their way up to the deck, but suddenly feel the rumble of the drill breaching the Earth’s surface. Down in Pauptite, some rocks begin to fall from the head of the cavern and Zaiden, expecting much more time, panickedly declares an evacuation of the city. Back with Nova and Adaline, the latter asks the former if she still has the time stamps. Nova smiles as the two enter the deck, and Nova throws a time stamp towards everyone, as Adaline sets up an energy shield for her and Nova to hide behind.

Everyone on the deck freezes as Nova and Adaline quickly take out the soldiers surrounding Keif and Alfonso, working in tandem in the cybersuits to repulsor blast, charge kick, and use metal blades to mow down the bad guys. However, the enhanced inhibitors kick in as the soldiers, along with Mayr and Bearrings, suddenly begin to move again. Nova looks on in horror, but Adaline, remembering what happened earlier, immediately goes and plugs her suit into Alfonso’s and Keif’s. They arrive in the exopresent, much like everyone else in the deck. An all out-brawl breaks loose, as the soldiers fire on the four of them, but all of them raise the energy shields. Alfonso charges towards the soldiers, leaving his energy shield on and burning them to oblivion in the process. 

As Alfonso handles the soldiers, Mayr runs out of the deck, trying to escape as the drill continues to breach Pauptite. Keif says he’ll go after Mayr, while Adaline says she will try to stop the drill. However, the control console is blocked by Dr. Bearrings, and Adaline engages him in a fight. Bearrings uses crazy gadgets, such a swiss army plasmrifle that is utilized as a plasmsword. Adaline ends up actually on the defensive, as Nova quickly stops the drill. Meanwhile, Keif tackles an escaping Mayr with his rocket boots, and the two end up wrestling down the side of the exterior of the drill, punching and kicking each other with no remorse, no let up. Mayr tells him that the Core will finally get what she wanted; banishing all who associated with Velryn to a lesser standard than living. That’s a fate worse than death. Keif shrugs, and kicks Mayr during his taunt. Caught off guard, Mayr falls to the ground, where the drill rolls forward, crushing him under the treads. As he slides down the side of the drill and to the ground safely, Keif snarks that he would prefer that to being crushed by a giant drill.

Nova begins the self-destruct sequence as Alfonso continues taking out the soldiers, all of whom attempt to rush him. Adaline finally gets the upperhand on Bearrings, using razor-flash reflects to counter every move and eventually disable the central processor in Bearrings’ suit. Adaline picks him up by the neck - and then puts him down. She demands to be told what he did to her, with his experiment. Bearrings laughs and says she will find out soon enough. As Adaline tries to demand more information, Nova grabs her and Alfonso, saying they need to run out of there immediately. The three of them jump from the deck’s windshield as it explodes behind them gloriously, killing all inside.

Reuniting with the group, Keif and Adaline give each other a hug. Adaline apologizes for betraying them, saying that she sees little reason to have allegiance to Corence anymore. Keif smiles, and reminds her that this is all new to him too, but he’s glad they have each other to rely on. Meanwhile Alfonso and Nova look at each other, Alfonso complimenting Nova on her resourcefulness. Nova thanks Alfonso for being a great teacher. The four of them down in Pauptite then meet with Zaiden, who congratulates them for stopping the Corecian’s drill. Pauptite has some damage, but for the most part, nothing they can’t rebuild in six months time. Keif and Adaline swear to Zaiden that they will work with Pauptite to help liberate them from the underground, allowing Nova and all the native-born Pauptites to return to the ancestral home of Corence. Zaiden is touched by this, and Alfonso remarks that he told him they’d be the real deal. Zaiden declares the four of them to the main squad he will send to Corence for destabilizing missions, believing the severe lack of military reserves to make them weak. The film then ends with a ceremony where the entire city of Pauptite gathers to watch Zaiden give medals to Alfonso, Nova, Keif and Adaline. They are declared heroes of Pauptite.

The credits roll, set to Ed Sheeran’s upbeat cover of “Goodbye Yellow Brick Road”.

After the credits, Adaline eats dinner with her new teammates, but suddenly feels something in her stomach. She asks them if they felt anything, and Nova looks at her concerned, and open her mouth to ask what Adaline me - Nova freezes mid-sentence, along with Keif and Alfonso. Adaline looks around the small restaurant they’re and discovers everyone there is frozen. She looks at her wrist, and sees her veins are suddenly neon blue. A hard cut to all of Pauptite, frozen in place as Adaline screams a blood-curdling scream.

 

 

Alternative Google Docs Link: https://docs.google.com/document/d/1FB76xJ3MZXh7LGSv4o99-ZPk-5SQxZ4ZckwdqQd24yk/edit?usp=sharing

 

Special thanks to @Rorschach.

Edited by Blankments
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3:32 AM

 

Director: Henry Joost and Ariel Schulman

Genre: Found-Footage Horror

Release Date: September 1

Major Cast:

Unknowns

 

Theater Count: 3,307

MPAA Rating: R for some violence, language and disturbing images.

Runtime: 76 min

Production Budget: $5M

 

Previous Films: (OW/DOM/WW)

 

3:37AM - 7.9M/15.2M/21.2M

3:38AM - 6.2M/15.2M/28.1M

 

Plot: A businessman wakes up in the middle of the night, and he looks at the clock, seeing it is 3:32 AM. He then hears a creek outside of his apartment. He gets up, and begins thinking about whether he should check it out. He eventually decides to check it out. He leaves her apartment, and sees the apartment next to his is door open. He goes inside, and finds that the hippie girl living there is stalking him. Out of nowhere, an hippie girl comes and chokes him while gagging him. He wakes up in his bed, and looks at the clock, and it is still 3:32 AM. He gets up, and goes into his closet and pulls out a baseball bat. He goes next door, and sees the girl who previously gagged him sleeping. He hits her with the baseball bat, and she wakes up, looking at him in terror. He grabs a gun sitting on her nightstand and shoots her. He then wakes up in his bed again, and sees that it is still 3:32 AM. He tries to call the police, but is put on hold. When the police finally pick up, he explains the situation. The police come over and arrest the girl. The man smiles, but then wakes up in bed again, and the time is still 3:33 AM. He then goes next door, where the door is still open. He goes inside, and finds the apartment completely vacant, until he hears screaming. He jumps out the window. Cut to the clock, still showing 3:32 AM turn to 3:33 AM.

Edited by Blankments
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The Perfect Life

 

Genre: Thriller

Cast: Juliette Lewis (Anna), Clifton Collins Jr. (Eric), Scoot McNairy (Wallace), Laurie Holden (Darla), Caitlin Carmichael (Mary), Kit Connor (Gary), and Liev Schreiber (Detective Marty Baker)

Directed By: James DeMonaco

Release Date: August 25, Year 7

Theater Count: 3426 Theaters

Budget: $35 Million

Running Time: 115 Minutes

MPAA Rating: R for strong language and some violence

 

Plot Summary: 

 

Anna (Lewis) has the life she dreamed of. A wonderful house in a high-end suburb, a caring and charismatic husband, Eric (Collins Jr.), with a high-powered job in banking, and two active and energetic teen kids, Mary (Carmichael) and Gary (Connor). She has her circle of friends in society, including her close friend Darla (Holden), a locked-in spot at the country club, and no worries or troubles at all. Everything is perfect. Well, except for Anna being treated for an anxiety disorder and manic episodes. But other than that, perfect.

 

Until things start to go wrong. Mail starts going missing from the mailbox, seemingly at random. Shrubs, trees, and other plantings have parts shorn off. Cars and other things are spray-painted with graffiti. Eric and the police think it's just some dumb teen vandals, but Anna is not so sure, since no one else in the neighborhood has been victimized. However things start escalating, with Mary and Gary at times followed home from school by a suspicious looking car; with rocks through a window, and finally, with the disappearance of the family dog overnight, though it returns seemingly no worse for wear the following day. Anna convinces Darla that someone is out to terrorize her family and the two of them start figuring out ways to get the perpetrator in the act. Eric though remains stalwart that some of this stuff is unconnected or Anna's imagination.

 

Anna and Darla set up a nanny cam in an outside hiding spot to try and catch the vandal on camera. When Eric's car's tires are slashed, Anna and Darla review the footage and see someone wearing a hoodie and a ski mask, impossible to see the face. So Anna decides they'll need to set a trap in person, convincing Darla that the two of them could handle this punk. The following day Anna sets up the bait, with a fancy new lawn sculpture acquisition, and that night she and Darla lie in wait in different hiding spots in bushes. No one seems to show up, so Anna goes to talk to Darla, and finds her strangled with a note saying "Everything you touch dies". Anna is horrified and screams.

 

The police show up, with Detective Marty Baker (Schreiber) leading the investigation. Baker questions Anna about everything and surmises that Darla must have surprised the vandal and the vandal, startled and panicked, killed her. Anna for her part is in shock and gets sedated to remain calm. Eric tells her that she is close to snapping getting herself wrapped up in this. They need to let the police handle things. Anna seems to agree.

 

Anna however does not leave things be, and we see she has kept for herself the note on Darla's body. Convinced that someone from their past is out to get them, Anna digs through the names of everyone she thinks either her or Eric might have wronged and tracks down a few of them, trying to find out their whereabouts, convinced one of them is to blame. Eric tries to keep her from overburdening herself, saying she is going to let her disorders run rampant, insisting she up her medication, but instead Anna dumps her meds, convinced they're holding her mind back. Meanwhile we see the vandalizing continue, albeit away from the house and instead at professional and social places frequented by Eric and Anna. Mary and Gary for their part try to keep their lives normal, but find themselves getting smothered by an overprotective Anna.

 

Anna comes across a series of clues that eventually lead her to Wallace (McNairy), a former investment trader whose company had been crushed into the dirt by Eric's business practices and whose life had spiraled into drinking and depression afterwards. Anna shadows him, trying to see what he is doing, and at one point sees him park his car not far from her house, looking at it. Anna tells Eric about all this and Eric says she is creating something out of thin air and the police probably have already looked into him as a suspect. He says her mind is fabricating all of this, she knows the risks of being off her meds.

 

Instead of listening, Anna follows Wallace home one night and surprises him, breaking a leg with a baseball bat. She confronts him about everything and he says he had nothing to do with her problems. She goes on and on about what Eric did to his life, goading him about not being up to snuff and resenting her family's success, and he finally unloads on Anna, saying that Eric ruined everything out of spite, there was no need for what he did, especially since once he tanked Wallace's company he went out of his way to destroy Wallace's reputation. Wallace, bitter and venomnous, sneers that Eric and Anna deserved everything that's happened to them. He attacks Anna, trying to get the baseball bat from her, and the two wrestle around until Anna hits her head and blacks out. She comes to and finds herself covered in blood, the baseball bat next to her, smeared in blood, and Wallace crumpled on the floor with his head bashed in.

 

The police show up and Anna is arrested, and temporarily committed to a psychiatric hospital pending full evaluation. Eric talks with Detective Baker about Anna's mental issues, that all of this stuff had been exacerbating it, and she must have been sick, unable to help herself. Detective Baker talks about his investigation into Wallace, his talking inter-cut with flashbacks to Baker interrogating Wallace and surveilling him, and Baker says that Wallace was clean, he wasn't the guy.

 

With Anna committed, things seem to go back to normal in the household, with the vandalism seemingly stopping overnight. Eric sits down with Mary and Gary and says that their mom is sick and is going to spend some time away from them until she is better. Mary and Gary ask about Wallace and the vandalizing, and Eric sighs and says the police said Wallace wasn't responsible, but since everything has stopped, maybe it was Anna who had done it all herself under some paranoid delusion. Whatever the case, she needs help. Eric goes back to his normal life, but Mary and Gary feel something is off.

 

They use their free time to dig into a few things, and figure out that Wallace had been framed with enough clues to convince Anna he was the guy, even if deeper scrutiny would show it was nothing. Digging further, they find out that Wallace had a hidden camera of his own in his house, and they break in to retrieve it, and seeing the footage are stunned to see Anna get knocked out by Wallace, who gets immediately apologetic and tries reviving her, and then a figure in a hoodie comes up from behind and bashes his head in with the baseball bat, and the figure sets it up to look like Anna had killed him. The hoodie briefly slips and we see that the killer is none other than Eric.

 

Eric arrives home at this point for dinner and there is a very tense and awkward scene as Mary and Gary conceal what they know from Eric, who seems to catch on that something is wrong. The dinner scene escalates into anger when Eric provokes them into revealing what they know and they accuse him of framing mom for everything, and he says Mom was sick and delusional and dragging their perfect life down. They're better off without her. Plus, he's taken out an insurance policy against her mental health and when she gets declared incompetent they'll get a big windfall. When they refuse to play along Eric snarls and goes after them and we get a series of tense scenes as Eric injures his kids, and vice versa, and he pursues them through the house. Meanwhile we see Detective Baker following up on matters tangentially related to Wallace's death and learns some details indicating someone else was in the house, and he gets in his car to drive. Back in the house, Mary has a hurt leg and convinces Gary to run for it while she leads Eric in another direction. She does this and Eric chases her and catches up to her, shouting misogynistic invectives at her as he tries to choke her out. She fends him off and escapes the house, Eric pursuing her to catch her again, just as Detective Baker shows up. Wasting no time, he shoots Eric dead.

 

Cut to several months later, with Anna being released from the psychiatric center. Since she was proven innocent of murder, she was able to cut a deal for psychiatric treatment in lieu of jail time for the assault on Wallace. Mary and Gary meet her, with a relative who has been watching them. They drive off together, Mary and Gary revealing to Anna that by the way, they're now several million dollars richer because of the insurance policy being cashed in.

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Out on the Lake

 

Genre: Horror

Cast: Unknowns

Directed By: Charlotte Brändström

Release Date: July 7, Year 7

Theater Count: 3184 Theaters

Budget: $15 Million

Running Time: 95 Minutes

MPAA Rating: R for graphic violence and gore, strong language, drug use, sexual content and nudity

 

Plot Summary: 

 

Washonka Lake is a fictional lake in the Adirondack region of New York State. A large group of 30-something socialites from NYC rent a private island in the middle of the lake for a long weekend of debauchery. The private island has its own mansion, nature trails, boat dock, and other amenities. The private island was also the site of a massacre during the French and Indian War where a small group from the Huron Tribe took shelter to hide from a British punitive expedition but was found out and slaughtered, including the women and children. The man organizing the gathering says it gives the island more character.

 

The first day of the event goes exactly as planned, with everyone arriving during the afternoon and getting down to drinking, swimming, playing tennis, etc., followed by a night of doing hard drugs, having sex, and all sorts of gratification. The next day though, things start to go awry. One lady gets a sudden cramp and almost drowns while swimming in the lake. Pulled out and resuscitated, she says it felt like something had grabbed her and pulled her down. Another guy, hungover, stumbles around the nature trail and when crossing a bridge over a stream, a couple planks snap and he falls and breaks an ankle. A couple people hear voices and whispers in the trees, but dismiss it as the lingering effects of their drugs.

 

Later, as the day turns to evening, a third incident happens when a guy goes down to the basement wine cellar to get some alcohol and slips on a very convenient spill and tumbles down the stairs, hitting his head and getting knocked out. He needs medical help so the event organizer volunteers to take him on the main boat to shore where an ambulance can get him. The broken ankle guy will go too, and the woman who almost drowned is freaking out and says she is going, she won't stay. We see a thunderstorm start brewing over the lake.

 

We see the boat set out with the four on it, and see that some of the bolts and fastenings have gotten loose, and there is an interior gas leak. The organizer driving the boat sees an apparition of sorts of bodies in the lake and swerves to avoid them, and scrapes the boat against some metal debris, the metal piercing through and into where the gas leak is, causing a spark, and the boat blows up, shocking everyone else back on the island. At this point the storm takes out the power to the island, and only a backup generator provides some partial power. Everyone's cell service has gone conveniently dead as well, so there is no way to call the outside world.

 

Everyone on the island starts panicking and growing suspicious of one another, dividing up into a few small groups and holing up in different parts of the mansion to wait for morning. We see paranoia start setting in as the storm starts breaking pieces of the mansion and more odd occurrences happen in terms of whispers, shadows, and things being in convenient places to harm people. This escalates when someone going to the kitchen gets startled by the sudden appearance of a shape and stabs it with a kitchen knife, only to realize it was another guest. That guest's companions retaliate and kill the first person, and things start devolving into mayhem as everyone accuses everyone else of being behind what is happening and finally a couple of them go full psycho and start killing people to save themselves and the others desperately try to evade them by fleeing into the exterior grounds of the island and hide and survive, but get whittled down one by one.

 

Eventually it is down to a couple survivors and the two psychos and the survivors lure one of the psychos into a trap where he gets under cliff and they roll a boulder onto him. However they are then found by the other psycho, who brutally stabs one of the survivors to death and pins the last survivor to the ground and seems to act lecherous at her, but she is able to bash his head with a rock and flees into the woods. He stumbles after her, the voices and whispers in the wood rising with the wind, and stabs at several shadows swirling around, to no effect, and he laughs and says of course, they're just shadows. At which point one of the shadows grabs him, and the others do so as well, forcing him to the ground, and one of them forces him to stab himself with his own knife repeatedly as the wind howls and lightning flashes and thunder roars.

 

The last survivor hides in a small rocky cleft in the shore until morning, and goes back to the docks and finds a small rowboat. She clambers into it and starts rowing away from the island. The wind blows by her and she hears whispers from back towards the island. She looks that way from the back of the boat and sees nothing, and smiles in relief.

 

As she does, a decomposing, bloody hand grabs onto the front of the boat and a body starts to rise out of the water.

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The Final Cut

 

Director: Jen Soska and Sylvia Soska

Genre: Horror

Release Date: June 2

Major Cast:

Kelly Marie Tran as Alice Nguyen

Laura Harrier as Lexi Vance

AnnaSophia Robb as Emma Reed

And Christopher Walken as Frank Mansfield

 

Theater Count: 3,297

MPAA Rating: R for intense violence, bloody gore, language, disturbing images and graphic nudity.

Runtime: 96 min

Production Budget: $7M

 

Plot Summary: When a debut feature at Sundance sells to a big indie studio, the director enters a nightmare when the older studio head demands a recut of the film.

 

Plot:

 

Alice Nguyen, a NPR host, debuts her first independent film, Brooklyn Memories, at Sundance. She waits backstage nervously with her stars, Lexi Vance, an actress known for superhero movies, and Emma Reed, a CW actor who felt lucky enough to get a big role in this indie production. As the film ends, they enter the auditorium to rapturous applause, and the tone during the Q&A is incredibly positive. Brooklyn Memories is declared the discovery of the festival, a debut film felt like it was made by a master of cinema.

Alice, overwhelmed by the praise, enters the selling phase of Sundance, where it comes down to two offers: a slightly smaller offer from a streaming service that ensures total control for Alice, or a more lucrative offer from an indie studio that will require another edit from Alice. Alice, eyeing both the money and the opportunity for her film to be shown in theaters, takes the latter, and meets days later with Frank Mansfield, the head of the studio who is notorious for being incredibly hands on with the films he acquires, taking a producer credit.

They screen Brooklyn Memories at Mansfield's house, and Alice asks what he thinks of it. Mansfield says he thinks the film is salvageable. Confused, Alice points out her reviews from Sundance, but Mansfield says he's been making movies for forty years now, and won countless Oscars for his studio. Brooklyn Memories is already a Sundance darling but to be truly competitive and reach a wide audience, it's going to need reshoots. Alice tries to defend her vision more, but Mansfield points out that this is part of her contract. 

Brooklyn Memories re-enters production, but with Mansfield holding a close eye over everything. Lexi discovers the film's new script makes it into a more mainstream "Oscar-bait" movie, changing the lesbian romance at the center of the film into a friendship that ends with one of them dying. She protests that this is not what she signed up for and walks off the set. Alice sympathizes with her and fears the production of the film, but Mansfield states that he will handle it, following Lexi off-set.

Mansfield then follows Lexi home to her mansion, and enters the house, welcomed by the maid who recognizes Mansfield from his many Oscar-acceptance speeches. Mansfield then goes up to Lexi's room, where she's complaining on the phone to a friend about the direction the film has gone. She hangs up when she sees Mansfield, but is quickly struck by Mansfield grabbing her neck and choking her. He bashes her head against the wall multiple times, as it becomes a bloody pulp, and then sighs. He calls someone on his phone, saying they'll need someone at Lexi's house stat.

The next day, Mansfield drives a seemingly fine Lexi to the set and declares the set reopen. When Alice tries to tell Lexi she understands her problems with the reshoots, Lexi shrugs her off, saying she loves the new script. A day of shooting completes and Emma asks Alice if they can go out to dinner to discuss her character's new motivation. Alice says sure, and Lexi can come too. Emma glares at Alice, but Lexi agrees to come along.

That night at the dinner, Lexi praises the rewrites as utterly brilliant, with her eye on an Oscar that will make her quote go up. Alice stares at Lexi, and says she thought she signed on for the original script. Lexi points out that the new one is better, and Emma grabs Alice and says they both need to use the bathroom. Lexi looks confused, but Alice tells her to stay at the table, they don't want the waiter to think they left.

In the bathroom, Emma reveals that she had been talking to Lexi last night, and Lexi hated the new script. However, she hung up abruptly, saying that Mansfield was in her room. Alice is confused by this, but one thing is clear: whatever Mansfield said to her completely changed her mind. Emma asks if they can go, when Lexi suddenly enters the room. Alice waves to her, but Lexi suddenly punches Emma. Emma reels back in shock, but Lexi then smiles, and says she doesn't know what come over. As Emma moans, Alice tells Lexi she needs to go.

Alice drives Emma home, saying that something definitely is up with Lexi. However, Emma feels sick and then, suddenly, her head implode into a bloody pulp. Alice screams and swerves, hitting a telephone pole. She quickly leaves the car, finding no one around her. She tries to call someone but Mansfield pulls up nearby. He looks at the car and offers Alice a lift. 

Alice tries to tell Mansfield everything that just happened, and Mansfield says they need to make sure no one knew that was her car. If it comes out she killed her star, it would ruin the picture and her career. Alice's priority is more on figuring out why one of her leads died. Mansfield points out that the death of a lead would bring great publicity to their film, and besides, they can just rewrite the film to make Emma's filmed scenes work for it. Alice says that they can pull over and she can walk home, clearly disturbed, but Mansfield insists she stay the night at his place as he fixes things.

Mansfield shows Alice to his guest bedroom, and then leaves her to it, saying he'll come in later to talk about the night. Alice goes to take a shower, still disturbed and haunted by images of Emma's head imploding. However, as she begins to dry off and return to her room, Mansfield sits on her bed, telling her he's got everything figured out. Alice, not knowing what to say, asks if he could leave so she could change. Mansfield says he doesn't mind, and Alice, still taken aback, says she needs to brush her teeth. She closes the bathroom door and quickly gets dressed, when Mansfield opens the door with not a second to lose. Mansfield says he thought the towel looked nice on her, and Alice awkwardly thanks him and asks if they can talk about the film.

Mansfield sighs and says the film will be fine. The press has discovered Emma crashed her own car, killing herself. Alice says that that's a lie, and Mansfield asks her what she thinks a producer does. A producer produces results, and he's a producer from the old days when that was called "fixing." Mansfield fixed two problems with this film: the first being an actress who walked off set, but what that actress didn't realize is that one of her stunt doubles was happy to get a promotion to living her life. Then some nobody actress tried to turn the director against the film edits, so he had his stunt double friend shove a small explosive on her. Now, the director has a choice to finish the movie as is, or be replaced mid-production due to a scandal involving her accidentally killing one of her stars.

Alice looks on in horror, and asks him what his motive for this was. Mansfield shrugs and says this is how you win Oscars, blackmail and controlling the talent. Alice tries to escape but the door is locked, and Mansfield says it would be a shame if Alice too was found dead that evening, tragically committing suicide after the death of one of her stars. Alice, with tears in her eyes, says she'll finish the movie Mansfield's way. Mansfield smiles, saying that's Hollywood, baby.

Alice goes downstairs and attempts to leave the house. However, the door is locked and behind her, at the top of the stairs, appears a nude Mansfield. Mansfield asks her if she thought that he really only final cut on the film. Alice screams in horror but then runs past the stairs and to the basement. Down there, in the dark, she finds several pictures of Mansfield with stars throughout the years. Alice realizes she is only the last of many people. Mansfield says she knows where she is, and quickly, Alice finds a film reel, and pins one end of the reel to the wall near the stairs. Her plan works, and Mansfield, taunting her, suddenly trips down the stairs, hitting his head on the ground at the bottom. 

Mansfield then wakes up, tied up to a chair in the kitchen. Alice stands in front of him with a kitchen knife. Mansfield laughs and says he'd love to see her try to kill him. The connections he has will know that Alice is guilty. Alice says he's not the only one who can "fix" a crime, revealing on her phone a photo she posed of Mansfield unconscious with a knife to his throat. The photo looks like he's merely closing his eyes in fear though. Mansfield asks her what she's gonna do, and Alice then uses the knife to sever his penis, as he screams in horror. She too looks sick, but remains strong, saying that's for all the women and artists he's hurt over the years. She then slits his throat as he gurgles and dies.

Days later, on the news, the suicide of Mansfield is the #1 story. Alice meets with Lexi, who, no longer scared of Mansfield, reveals herself to be a stunt double named Stacy. Alice gets her confession of impersonating Lexi and talking about Mansfield's wrongdoings taped, and then drops it at the police station. The top story then becomes Lexi's impersonator, but nothing is mentioned of Mansfield on the news. Alice, distraught, is then visited by a representative of the studio, who implies they know what she did, but they also wanted Mansfield out of the company anyway. They will release Brooklyn Memories uncut - but it will be direct to VOD. Alice sighs, but then decides to dedicate the movie to her two stars, both gone far too young.

Edited by Blankments
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HEARTS OF FIRE

 

Studio: Phoenix Fire Entertainment

Director: Luiz Henrique Rios

Based OnNazaré, by Sandra Santos

 

Genre: Action

Release Date: June 30 Y7

Budget: 35M

MPAA Rating: PG-13, for intense sequences of action, sensuality and some disturbing images

Theater Count: 3,213

Runtime: 1 hour and 47 minutes

 

Cast:

- Becky G as Nazareth George

- Logan Lerman as Dennis Fortwood

- Dacre Montegomery as Tony

- Sheamus as Hector

- with Salma Hayek as Victoria George

- with Virgílio Castelo as Anthony Fortwood

- and Kevin Rahm as Felix Fortwood

 

Plot: Nazareth George (Becky G) is a strong willed fisherwoman who lives with her mother Victoria (Salma Hayek), a local market worker, in California.

 

In a hot Summer day, Victoria has a stroke and nearly dies. Nazareth's receipts aren't good enough to pay the fees, and not many seem to help her much through GoFundMe, so she becomes desperate and asks for her boyfriend Tony's (Dacre Montegomery) approval about the idea that she helps him with whatever business he's involved in. Tony tries to avoid accepting to protect Nazareth, but he eventually accepts out of fear of losing her. Tony then contacts Hector (Sheamus), Felix Fortwood's (Kevin Rahm) henchman, who reveals Felix's plans to take over Atlantis, his brother Anthony's (Virgílio Castelo) wood factory. Hector's plan is to set a forest around Anthony's house ablaze, killing Anthony in the process. Nazareth doesn't want to partake in this plan, but Hector warns her that she already knows too much and she ain't backing out now. Plus, she wouldn't leave her mother to die, would she?

 

The plan goes as expected for the most part. Felix sets Anthony's house on fire, with Anthony inside; Hector and his men set one end of the forest on fire; and Nazareth witnesses Tony set another end of it ablaze. However, the flames set them apart. She finds Dennis (Logan Lerman), Anthony's son and Felix's nephew, in the flames - he had escaped the house and was on the run. Away from the flames, Nazareth tries to reach Victoria, but she has been kidnapped by Felix's men, as a backup in case Nazareth tried to back away from the plan. Hector and his men find Nazareth and Dennis, and the two are able to fight some of them off (Nazareth is fierce as fuck and Dennis is an aspiring MMA fighter), but he and Nazareth are forced to flee in a high stakes car chase.

 

In the rural parts of California, Nazareth and Dennis are forced to coexist and learn to trust in each other. Dennis despises Nazareth at first for actively engaging in the murder of her father, but he despises Felix even more and gives Nazareth that at least she was trying to save his mom, while his uncle killed his dad purely for greed. Nazareth apologizes and tells Dennis that he is free to send her to jail after all of this is done, but at least help her save Victoria first. Dennis claims Nazareth doesn't deserve it, but Victoria does. He insists that Nazareth begins soft MMA training, which she does with his supervision. The two begin to trust each other more and more.

 

Eventually, Nazareth and Dennis work together to put in action a plan to save Victoria. They follow Hector to a warehouse, and, after an intense action sequence, manage to shoot him down and rescue Victoria. Tony then finds them, and he questions Nazareth about this guy she is with, Nazareth says that he's just a friend but she and Tony are through anyway. Tony gets aggressive over this but Nazareth quickly knocks him down. Tony questions her hypocrisy since she's as much of a murderer as he is, and he warned her that he didn't want her involved, but Nazareth retorts that he had been doing this for way longer and that he's a criminal and he should be punished... just like her, only worse. Tony is left behind in anger.

 

The ass kickery escalades as Nazareth and Dennis try to contact the police, but, before the law can kick into action, Felix finds them. In a scene that starts as chase through forest and continues on as gunfight, Felix is relentless and has no issue trying to kill his own son and "his girlfriend". He almost kills Dennis, but Nazareth prevents that from happening at the last minute. In a hand to hand fight, Nazareth beats down Felix. Finally, the police comes in and arrest Felix. Nazareth surrenders herself as a murderer as well, and she gets arrested too. Dennis contemplated not letting her surrender, but he can't forgive that she's an accomplice to the scheme that killed Anthony.

 

In prison, Dennis and Victoria come visit Nazareth together, Dennis telling her that he is paying Victoria's bills himself. Nazareth is happy that Victoria is okay, and that Dennis is fine too. Dennis is also, weirdly, happy that Nazareth is doing okay, despite everything. Nazareth says that Dennis should never forgive her, but she hopes that Victoria will. Victoria loves Nazareth unconditionally, though, and says she won't let anything or anyone ever get in their way again, despite Nazareth being in prison. Dennis promises he will protect Victoria.

Edited by MCKillswitch123
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Looping

 

Director: Julia Hart

Genre: Sci-Fi Drama

Release Date: April 21

Major Cast:

Hugh Jackman as Barry Simmons

Marsai Martin as Sonya Kess

 

Theater Count: 3,417

MPAA Rating: PG-13 for some violent images and brief strong language.

Runtime: 102 min

Production Budget: $23.5M

 

Plot Summary: A man stuck in a time loop's routine totally changes when a young girl from his town suddenly joins his loop.

 

Plot:

 

April 21, Y7. Barry Simmons has been stuck in a time loop for years. Reliving the same day over and over again began as a nightmare, but now Barry makes the most of it as he can, resigned to his fate. After all, at least with all the time in the world, he can finish all the books he never read, watch all the TV shows he's wanted to, and of course, once a week, top it off with a crazy activity that will kill him in a spectacular manner, while still being pretty fun! 

Stuck in a small town, he presumes he's here to learn a lesson. But he doesn't know what lesson that could be, as he feels like he spent his first ten years learning not to be a jackass to the members of the town. However, one day he put together the absolutely perfect spectacular for the town, spending all of his savings on it, and none of it worked. However, using his knowledge of the townspeople, he still is generally polite to them, but keeps to himself as he knows any friendship he strikes up will immediately be reset the next day.

As Barry finishes up his intro, we see a part of his routine, where a freshman in high school on her yellow bike, Sonya, waves to Barry as he exits his house in the morning. Barry as always waves back, and then heads to get coffee. We see repetitions of this action until one day, Barry exits his house and doesn't see Sonya go by. Confused, he checks his watch, but it's the same time as always. Barry shrugs and goes about his day.

Two "days" earlier, we follow Sonya through her day. When she wakes up, she has a text from her friend, gossiping about the boy she likes becoming single. She then bikes to school, takes a test, hangs out with friends at lunch, plays soccer in the afternoon, and then goes home to watch her little brother while her mom works. However, when she wakes up this day, she discovers the same text from her friend, telling her about her crush. She texts back that she said that yesterday, and her friend replies confused. She then checks her phone's date and it says it's still April 21. Sonya doesn't understand and then goes about her day, shocked when she arrives at school and has the same test as the previous day. At lunch, she leaves school and runs home, trying to figure it out. Her mother gets mad at her for leaving school early, and then she goes about the rest of her day trying to figure out what happened.

She wakes up the next morning, April 21. She decides, seeing the text, to just sleep in and call in sick. She's gonna get to the bottom of it later. Meanwhile, we return to Barry shrugging and going about his day. A quick montage occurs of the next few days as Sonya becomes more and more desperate trying to figure out the loop while Barry just continues his everyday existence. He is confused however why the girl waving to him never seems to make it on time anymore.

About a week into her loop, Sonya decides to go to school and try to ace her test, thinking it might be something to get her out of the loop. On the way to school though, she finally goes by Barry, who waves to her. Sonya doesn't wave back and Barry once again shrugs, going about his day. Sonya goes to school, and literally grabs her test and runs home with it, planning to look up the answers and memorize them for the next loop. However, on her bike ride home, Barry spots her from his coffee spot and realizes he's never seen her ride by at this time. He puts two and two together and, figuring he has nothing to lose, quickly tries to follow her home. However, by the time he gets outside the coffee shop, he loses her. An impatient man, Barry decides to simply go quickly jump off a diving board into an empty pool, killing himself.

Barry wakes up the next day and goes to wait outside. Hopefully, Sonya will come by, and sure enough, Sonya bikes by as Barry waves to her. Sonya doesn't reply and Barry quickly gets in his car and drives after her, stopping the car right in front of her. Sonya looks at him, confused, saying this isn't what happened yesterday. Barry realizes his suspicion is right and Sonya has somehow joined his time loop. Barry immediately hugs her but Sonya freaks out and runs away from this stranger. Barry realizes his mistake and ends up driving to school and again asking to talk to her. Sonya calls the cops and Barry is arrested. Barry sighs.

The next day, Barry goes to wait at the school, but Sonya never arrives. He looks at the bike rack, and although it's almost full, there is no yellow bike. He ends up asking a kid out front if they know the girl with the yellow bike and they actually do know her. It's Sonya Kess. Barry thanks them and then goes to the library, asking for a town directory. He looks through one and only finds one Kess. He then goes to that house, and knocks on the door. Sonya, having spent a few earlier days in the loop home alone, does not want to answer the door, but then Barry says through it that he might know what she's going through, describing that today was yesterday, and the day before that, and the day before that - Sonya opens the door with tears in her eyes, and says she tried to break it yesterday.

Sonya lets Barry in and Barry says he's been stuck in this day for about ten years. Sonya doesn't understand and Barry says he's tried everything to break the loop, but nothing has worked. Sonya says there can't be no hope, and Barry says he feels hope for the first time in a while, because Sonya is a person he can actually talk to. Barry feels awful for this random girl joining his fate, but it's company and now he can show someone else the positive side of this situation.

Barry and Sonya grow a quick bond over the days that follow, Barry becoming a father figure to Sonya as the two of them go on adventures through the town. Sonya begins to freak out that she may never grow up and try certain things, so Barry books skydiving with her, and they do that. Sonya also learns how to drive a car, with Barry teaching her day after day. However, in this passage of time, Barry, without thinking, purposely walks into traffic himself to restart the loop which freaks out Sonya, who still witnessed the whole thing. This causes a rift in their friendship that is fixed after a few weeks of Barry apologizing and promising never to do it again. On "birthdays," which they figure out by counting the days on their own, they celebrate by Barry renting a plane (he became an accomplished pilot during about year seven of his loop) and flying to a new city to celebrate the birthday.

Eventually, five years have passed in the loop. Sonya has become an accomplished driver, and Barry has become quite fond of Sonya. However, Sonya is starting to get antsy. She's still fifteen years old, despite being wanting to be twenty. The sheer lack of hope begins to get to her when she realizes that it's possible it's another ten or fifteen years until she even gets to tomorrow, let alone her prom, or graduating, or anything with getting older. Moreover, she misses her family, as she basically spends every day ditching them to hang with Barry, since they always act exactly the same. Barry tells her not to worry about it, but Sonya points out it's much easier to deal with not growing up when you're already an adult. Barry decides to re-dedicate himself to figuring out how to break the loop for the both of them, and Sonya likes this idea.

Barry realizes that the loop likely comes from something natural in town. After all, if Sonya joined him, there has to be a reason for it. They spend the next year or so reading all of the town's history in the library, eventually discovering that the one weird thing about the town in the 1780s, the water supply was cursed by a Loyalist just before being hanged. They trace the Loyalist's family to an old mansion just outside the town and explore the house. They discover in the basement a series of trials, an obstacle course that is deadly. 

They spend the next few months gaming the obstacle course, suddenly dying every time they meet a new obstacle. However, eventually, they make it to the center where they discover a tablet that will allow one of them to break free of the loop, a shortcut out from how the loop will naturally end for them. Sonya tells Barry he can have it, as he's been in the loop longer. Barry refuses to take it, saying that Sonya is the one who needs to start actually growing up, and Barry has already changed thanks to the interaction they've had the past few years. Sonya says she will miss Barry, and Barry hugs her one last time as she takes the tablet.

However, it just resets the loop. As Sonya begins to freak out, she decides to go see Barry to try to calm her down. Barry is successful at this though, as he reveals that after she passed out, he realized that the tablet would make tomorrow be her final day. Barry encourages Sonya to get to school and ace that test, but Sonya wants to hang out with Barry again. Barry says he'll pick her up, and they can grab her brother and do something after school. Sure enough, after school, Sonya introduces her brother to Barry, who she describes as a "mentor from school." Barry takes them out to dinner and then, after Sonya's brother goes inside, hugs Sonya one last time. 

Sonya goes to bed as we get voiceover from Barry, saying that the next day on his loop, Sonya was back to the old wave she had been doing years before. Barry was later tempted to stop Sonya and talk to her, but he was always stopped by the knowledge that this Sonya would never know him. Barry will continue to try to break the time loop curse in natural ways though, remembering how much he missed human interaction and friendship, something that his time with Sonya really reminded him of.

April 22, Y7. Sonya wakes up, looking at her phone, which tells her the date immediately. She smiles relieved, but then excitedly gets up and ends up biking to Barry's to see if he ever broke the loop. As she bikes by, we hear Barry scream with joy. Sonya smiles and stops her bike, running towards his house. Barry looks out the window and sees Sonya running to him, and Barry, overwhelmed with emotion, meets her on the porch, crying and giving her a hug.

 

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Temple Run

 

Writer/Director: James Gunn
Genre: Adventure
Release Date: December 20
Major Cast:
Matthew McConaughey as Lucas Delgado
Emma Stone as Scarlett Fox
Chris Pratt as Billy Delgado
Michelle Yeoh as Karma Lee
Domhnall Gleeson as Guy Dangerous
Tim Meadows as Zack Wonder
With Gugu Mbatha Raw as Cleo Klause
And Bob Odenkirk as Francis Montague

 

Theater Count: 3,821
MPAA Rating: PG-13 for adventure action, suggestive content and some language.
Runtime: 111 minutes
Production Budget: $85 million
Music by: Tyler Bates
Additional Format: Dolby

 

Attached Short: 

 

Meet Gabe: A Plus One Short

Gabe (Roman Griffin Davis) is homeschooled in London by his parents. However, he longs to make some friends and in response, ends up running away to the library. There, he runs into a truant officer, who threatens to arrest Gabe. Gabe, thinking it might be amusing to mess with the officer, demands him to be taken back to the local school. There, the teachers are confounded by this kid, not knowing which class he belongs to, until embarrassed, his mom comes to pick him, who scolds him for trying to hang out there, as any friends he could make there at the school are simply too poor for them. Gabe tries to argue, but his mother shuts him down. However, later that night, his father argues with his mom, saying it might be smart to send Gabe off to his cousin, as they believe the American schools will be much better for them, offering specialization in Gabe’s interest in theater at a young age, something that his mom has been able to supplement well. Gabe sides with his dad and begs his mom to let him go. She relents, and in early October, Gabe flies unaccompanied into O’Hare International Airport, where his cousin, Lance Garrett, picks him up, surrounded by paparazzi and excited to introduce Gabe to the city of Chicago. Gabe asks if he’ll be able to start the school he wants to, and Lance tells him he’ll be learning from a good friend of his. Gabe smiles, excited to start his new life in the big city.

PLUS TWO!

DECEMBER Y8

 

Plot Summary: When adventurer Lucas Delgado is left for dead by tech mogul Francis Montague, he reunites with his brother to put together a team, and beat Montague to robbing the temple they’ve both set their eyes on for a while.

 

Plot:

 

Deep in the Amazon jungle, adventurer Lucas Delgado uses a machete to slowly make his way through a thick brush. With him is mustachioed billionaire Francis Montague, who acts very dumb and in fact, doesn’t seem to know what he’s doing, almost walking into danger. Lucas saves him frequently, but scolds him for his ignorance, when they finally make it to an ancient sacred pool on top of a small mountain. Lucas is revealed to merely be Montague’s guide, as Montague thanks him for his service. Lucas points out that Montague will certainly need his help to get back home, and Montague searches quickly and discovers, at the bottom of the pool, is what he’s looking for: scrolls with a map to Templo del Mono Maldito. However, when Montague lifts the scrolls, water begins to flood into the pool and Lucas quickly works with Montague to get him to safety, while the water appears to continue going, flooding the pool and following Lucas and Montague down the mountain.

However, when they make it to the bottom, Montague excitedly opens his scrolls and discovers they are empty. He screeches in anger at Lucas for leading him wrong, but Lucas points out the Gentlemono, the forgotten civilization whose pool they were just at, used a rudimentary form of invisible ink to write their sacred texts. Lucas then lifts the scrolls against a nearby tree, and the sap underneath it causes the map to form. Montague thanks Lucas and the two head off to Montague’s seaplane, flown by Cleo Klause, Montague’s personal assistant.

Montague asks Lucas what he would do with the map, and Lucas responds that personally, even as an adventurer, he thinks that some things are best left undisturbed. He cites the curse of the Gentlemono as his main reason, saying that in his experiences, it’s generally a good idea to leave cursed things alone. Montague calls him a coward, and Lucas shrugs, and thanks him for the job. Montague responds by asking him if he’s sure he doesn’t want a piece of the action, and Lucas just asks for his payday and he’ll be out of Montague’s hair. Montague pays him in gold, and Lucas thanks him, heading to the seaplane. However, he soon discovers there’s only two seats in there, and when he asks Montague what the big deal is, Cleo appears suddenly behind him and sucker punches him into the water. Cleo then grabs him out of the water and injects something into his neck. Montague explains that he can’t stand killing people so instead he had Cleo inject him with a temporary paralysis. Lucas asks why, and Montague explains that if he won’t help them, he fears that they’ll beat him to the temple. This paralysis should take a month to wear off, leaving Montague plenty of time to get to the temple. Montague and Cleo leave, leaving Lucas on the ground, unable to move and muttering that he never once trusted Cleo.

Hours later, someone arrives and sees Lucas on the ground. Lucas tries to explain why he is on the ground, but fears they don’t know English. It’s revealed to be fellow adventurer, Scarlett Fox. Scarlett asks Lucas what led him here, and Lucas asks if she has any ground Bolivian fire ants. Scarlett actually does, and force feeds them to Lucas. Lucas slowly sits up, the paralysis beginning to wear off. Lucas thanks her, and Scarlett asks him who he is. When Lucas says his name, Scarlett looks on in awe. The Delgado brothers were legendary adventurers in the International Adventurer Guild until they were excommunicated years ago. Scarlett is merely in her trials for acceptance in the Adventurers guild, and imagines getting help from Lucas will only help her application. Lucas points that as he was excommunicated, talking to him would actually hurt her. He asks if Scarlett has any means of travel, and Scarlett says she has a ticket out of South America and to England the following day. Lucas asks if he can accompany her, as he has a friend he could meet in London to help him plan his revenge against Montague. Scarlett says it’d be an honor for her to talk to a legend like Lucas Delgado on the plane.

However, Lucas ends up napping the entire plane ride, much to Scarlett’s annoyance. When they land in London, Lucas’s good friend, Zack Wonder, picks them up. Zack is a former football player who used to adventure with the Delgado boys back in the day. He asks Lucas how he’s been and Lucas in turn asks Zack if he’s down for one more adventure with him. Scarlett, in the car with them, is annoying by the perceived snub of Lucas, and says she’s a great adventurer too, even though she isn’t certified. Lucas amusingly tries to get out of this faux pas, and Zack says he’d be interested, but he has a surprise for Lucas. Lucas asks what, when suddenly, a hatch to the trunk to the back of the car comes undone and out pops Billy, Lucas’s little brother. Billy shouts “Surprise!” to Lucas and Lucas glares at Zack telling him to stop the car.

Zack does and Lucas exits with Billy quickly following him after him. Billy asks what the problem is and Lucas responds in anger that Billy knows Lucas has no interest in seeing him, so why would he “surprise” him? Billy missed his big brother and he figured enough time had gone by to let the old wounds heal. Lucas responds that Billy is the reason neither of them are in the Adventurer’s Guild, because he decided to take payment from his fiance's parents to trail guide them on an expedition in Africa. Billy defends himself, saying that they insisted on paying, and Lucas responds that he knows that, but Billy should’ve known the strict nature of the Adventurer’s Guild would’ve expelled them, as they were on a strict joint membership as “the Delgado brothers.” Billy points out that Lucas takes payment now for expeditions anyway, and Lucas says it’s only because of a necessity. Billy asks his brother where he was when his fiance left him after they were kicked out of the Guild, and Lucas escalates the argument into personal attacks as we go inside the car…

Where Zack and Scarlett are talking. Scarlett reveals that she needs to get to the Adventurer’s Guild because she’s qualified for her first adventure. Zack asks her what her plan is, and she says that she knows that Lucas was searching for the lost temple of Mono Maldito, and Zack looks at her in awe, asking if she’s gonna steal Lucas’s mission. Scarlett says she more wants to help Lucas, figuring the Guild’s resources would be useful to Lucas in his revenge against Montague. Zack goes outside and breaks up the fight, which has now become a wrestling match between Billy and Lucas. Zack tells the two of them Scarlett’s idea; use her initiation quest to find what Montague is looking for. As Lucas has his photographic memory, the “Needed Material Argument” can be used that, as Lucas has a map to the temple in his head, he is a necessary adventurer for the quest, and may be able to redeem his membership to the Guild. Billy wants in on it too, saying that he’s useful too. Scarlett looks at Billy, unconvinced, and Lucas says he’ll do it.

Leaving Billy behind, Lucas, Scarlett and Zack head to the Adventurer’s Guild headquarters, where Scarlett pitches her idea to the President of the Adventurer’s Guild (Michael Rooker). He is iffy until he hears of the target being Templo del Mono Maldito, and how Montague is apparently rapidly pursuing it too. As Montague is one of the top ten richest people in the world, the President fears that should he find Templo del Mono Maldito first, it’ll ruin the Adventurer’s Guild reputation, being beaten by someone with mere money. The quest is approved for Lucas, Scarlett and Zack, and they are assigned two accomplished adventures to go with them, Guy Dangerous, your average adventurer who does things by the book, and Karma Lee, an older legend famous for finding the lost tomb of the terracotta soldiers. Karma and Lucas have a history together, both of which they try to ignore, showing contempt for one another.

Leaving the guild together, the five adventurers begin to really introduce themselves to each other. Guy insists they go rent a plane to go straight to South America, but Lucas isn’t so sure. It turns out the scrolls themselves will be needed to enter the temple, as the fibers that make up the scrolls will serve as a key. Karma says that this checks out, as most of her research on Templo del Mono Maldito has said it’s meant to be lost, and should only be found a few times throughout history. This is another reason they must beat Montague to the temple, as he plans to find a way to make it remain “found.” Scarlett uses her phone and discovers Montague is scheduled to give a talk in Bangalore the next day. Lucas says that Montague would never let the scrolls out of his sight, and says they need to get to Bangalore. Karma asks if Billy is in town too, and Lucas doesn’t answer. Scarlett is confused on what Billy has to do with anything, and Guy explains that Billy is famously the greatest pilot to ever fly with the Adventurer’s Guild. Karma and Guy figure that if Lucas is trying to get back his joint membership, that Billy would be happy to help. Lucas insists he wants a solo membership, but Zack convinces him they do need a pilot.

After finding Billy at a local bar, Lucas tells Billy they both have a shot of getting back in with the Adventurer’s Guild, but they need Billy to fly them to Bangladesh. Billy, overjoyed that his brother is inviting him back in his life, agrees to the plan, and the six of them load into Billy’s own private plane that he built himself (a private jet with more than a couple suspiciously flimsy repairs), and they fly to Bangladesh. On the flight on the way, Scarlett joins Billy in the cockpit as she asks him about his relationship to his brother. Billy says he always looked up to his brother, but ever since he screwed up with the Adventurer’s Guild, his brother has resented him greatly. However, Billy’s happy he can be of help as he’s certain that returning to the Adventurer’s Guild will instantly fix his and his brother’s differences. Scarlett isn’t so sure. Meanwhile, Lucas and Karma catch up in the back, revealing that they used to adventure together way back, before Billy joined Lucas on his adventures. Karma had never really met Billy, and Lucas says that's ultimately a good thing. Karma hopes that she and Lucas can get back to adventuring together full time if they succeed, and Lucas is happy to entertain that notion.

Finally, during this whole sequence, Zack and Guy get up to amusing hijinx as they’re both pretty hungry and check the back of the plane for food. However, back there, they discover a stowaway, a spy from Montague (Lance Garrett) who reveals that Montague ordered a tail on Billy a while ago. Guy attempts to fight the spy with a whip, but the spy attempts to run away. However, the cargo bay of the plane isn’t exactly a large area, so the spy ends up running straight into Zack, who has found the crate of food. Guy tries to punch the spy, but the spy ducks and Guy punches Zack. Zack then falls back into the crate, destroying all the food. Guy and the spy continue to fight one another, when Zack, enraged, trips the spy. The spy stumbles back into one of Billy’s poor repairs of the plane, which suddenly breaks and he falls straight through it.

The plane then begins to curve downwards, as the hull breach and change of air pressure in the back really messes with it. As Guy whips a bar above them and Zack holds onto Guy, Zack pushes the crate towards the small hull breach, covering it for a quick fix. Zack and Guy then return to the main cabin, where the other four are all staring at their windblown outfits in shock. Zack asks Billy if he has any food, ending the scene.

Cut ahead to them landing in Bangalore, with Lucas now paranoid about Montague’s spy (obviously Guy and Zack told everyone about him). However, they’ve made it with a limited time to spare, as Montague’s presentation is that evening. Zack offers to take them all shopping so they fit in the business folk, leading to a comedic scene where everyone else tries to argue they look fine, despite being dressed like adventurers. They eventually agree with Zack, and they get all dolled up, looking more like spies than adventurers. They then crash Montague’s presentation, which is really more of a party. Zack and Guy excitedly finally get food, while Karma and Lucas dance romantically. Scarlett however has her eyes on the prize and goes with Billy to search the parking lot, the latter believing the scrolls to be left in Montague’s car. 

However, Cleo, working as Montague’s head of security for this event, spots Lucas and Karma dancing and immediately looks around for known associates. She spots Zack at the snack bar but quickly deduces he isn’t a real threat. However, she remembers that Billy was also recently spotted in Bangalore by a spy, and quickly deduces he probably went to the parking lot. Sure enough, she comes across Scarlett and Billy, who are currently trying to smash in the window to Montague’s car. Cleo pulls a gun on them and tells them to come with her. Scarlett puts her hands up, but Billy tries to talk Cleo down, saying this reminds them of the first time they met. Scarlett looks confused as it’s suddenly revealed that Cleo is Billy’s ex-fiancee. They get into a bickering argument that Billy was an asshole that shouldn’t have tried to charge her parents, and Billy just wanted to make sure they weren’t thinking he was giving them special treatment to try to win them over. Cleo points out that that makes no sense, because it was unusual to charge them for an adventurer’s guide, since everyone knows the Guild forbids charging for services. Billy says that he didn’t know that Cleo would know that, and Scarlett looks on, confused at their arguing, and quickly sneaks off as the bickering becomes even louder.

Inside, Montague announces it’s time for his announcement, and everyone stops and heads into his library to listen to him. Karma then looks around and sees the scrolls sitting at a table on the second floor of the library. She nudges Lucas and points them out to him. However, there’s also several security guards in the crowded room. Lucas tells her to go sneak and get them and he’ll have Zack cover for her. Sure enough, Karma pushes her way through the crowd of people, as Montague tells about how he’s on the brink of a new discovery that’ll bring his company to the forefront of all technological companies on the planet. Meanwhile, Scarlett re-enters the empty main room to the party, where one guard is stationed. He looks at her confused and asks her where she’s been. Scarlett doesn’t know how to respond, and the guard calls in there being someone suspicious. Scarlett then attempts to kick the guard, and the guard just looks at her, confused, and points out he has a gun. Scarlett then quickly pushes him away and runs into the library behind him, trying to avoid people. Back in the garage, Cleo and Billy continue to argue when suddenly Cleo gets a comm update that a red-haired female adventurer has entered the library. Realizing she let Scarlett get away, she quickly knocks out Billy with a punch to the face (and a bit of that paralysis serum), and runs inside.

Meanwhile, a guard runs to protect the scrolls and sees Karma, almost there. Lucas signals Zack, and Zack responds by rushing the stage and tackling Montague. Immediately, all the guards are distracted allowing Karma to grab the scrolls. However, the room quickly clears, leaving a ton of guards in there, with only Lucas, Karma, Scarlett, Guy and Zack to face them. They fight for a bit, Lucas using nunchucks he finds on a table, Karma a sword, Scarlett a dagger she finds on a table, Guy his whip and Zack his bare hands. They fight no names for a bit, but eventually, Cleo comes in and quickly darts the five of them with the serum.

They all wake up in front of Montague, who gleefully talks to them about how they fell right into his trap. He leaked his location to the Internet merely to try to draw in Lucas. He discovered soon after abandoning him that he would need more adventurer help than Cleo, who is merely someone who knew the Adventurer’s ways as through her relationship to Billy. Cleo protests this but Montague continues, saying that the six of them will go to Templo del Mono Maldito. After all, with the Delgado brothers, Guy and Karma, that’s four all time great adventurers working with him. Despite protests from the others, Lucas agrees, saying that they both know Montague will discard them at the earliest convenience, but also that the Adventurers will do the same to him. Montague laughs nervously, but then locks them all in his private plane overnight, still paralyzed.

Scarlett manages to roll over and get her emergency crushed ants from her pocket, eating them with only her tongue. As the paralysis wears off she goes around to the other five, feeding them. Karma is annoyed with Lucas, but Billy defends him. However, Zack is annoyed that Billy’s fiance is involved with the whole thing. Scarlett says that the plan seems obvious. They go with Montague to the temple and then ditch him there as the curse of it becoming lost again takes place. Billy says that Cleo would know about that curse, but Lucas asks if she would really care that much for Montague after such an insult earlier, that he trusts Billy more than Cleo. Karma scolds Lucas for being so rude, but Billy admits that his brother is right. They go along with this plan.

The next day, Cleo and Montague enter the plane and are surprised to see them all recovered. To gain their trust, Scarlett reveals the secret of the crushed ants being an antidote. Montague is amused by this and the plane takes off to head to South America. On the way there, Guy and Zack arm-wrestle for a bit, as Guy muses that he finds it funny that he’s literally not driven any of the adventure. Zack tells him not to worry about it, used to being a sidekick for the Delgado boys. Meanwhile, Billy goes to the cockpit to try to talk to Cleo (who is the pilot), hashing it out more civilly. Cleo is annoyed but somewhat charmed by Billy’s constant arrival. Meanwhile, Lucas, Karma, Scarlett and Montague play poker, where Montague finds a way to cheat while passing the time.

They land and begin their expedition into the jungle, with Lucas, Karma and Scarlett leading the way. Montague, Zack and Guy take the middle with Cleo and Billy in the back. The film enters a montage as they quickly follow the map on the scrolls to find a clearing with absolutely nothing in it. Montague gets mad until Lucas places the scrolls on a patch of dryer grass. The scrolls immediately dissolve and the area ahead of them falls apart as the temple rises from the ground, high into the air. They begin the climb up to the top of the temple, where Montague screams with delight. He orders Cleo to bound and then watch the others as Lucas asks him just why he was desperately searching for Templo del Mono Maldito. Montague explains that the curse of the temple holding a monkey demon fascinated him. After all, the Gentlemono civilization has actual scientific evidence that their deities possibly existed. If Montague could unleash and harness the power of the monkey demon, he could potentially harness to create infinite power for his tech company’s inventions, making him the #1 tech mogul in the world.

The nine of them continue their way up to the center of the temple, where Montague approaches the altar of Mono Maldito. He then uses a cigar to light the altar, and begs for the arrival of Mono Maldito. Billy tells Cleo she needs to let them go because Montague is ignoring the most important part of the prophecy: the arrival of Mono Maldito will trigger the destruction of the temple, to ensure Mono Maldito does not escape. Cleo reminds him that Montague is a smart man, and Guy points out that he knows that he himself isn’t that smart, but he knows more than to beg for a monkey demon. Cleo doesn’t know how to respond to that when Mono Maldito is finally summoned. Montague squeals in delight and goes to hug the monkey demon. Mono Maldito responds by grabbing Montague and shaking him like a rag doll and then eating him.

The temple begins to rumble in destruction and Cleo quickly undoes their binds as Mono Maldito runs towards them. The seven of them then begin the titular temple run out of the self-destructing temple, jumping into rivers, using ziplines, and going through narrow passages while avoiding destruction and sudden jutting spikes. They make witty jokes to each other as they help one another, and generally pair off into their separate runs: Guy and Zack, Cleo and Karma, Scarlett and then Billy and Lucas. After a long run, they all meet up at the bottom and discover they’re right by a river with a floating log on it. They quickly all load up on the log as Mono Maldito escapes the temple and chases them down the river. Lucas and Billy work together to figure out how to make it so the log falls down a waterfall safely. Sure enough, the log goes down the waterfall, with everyone holding onto the log for dear life as Mono Maldito falls beneath them. However, Guy ties one end of his whip to the log and tosses the other above them, making the log dangle over the waterfall. The six then climb up, relieved to have survived.

Days later, Scarlett is inducted into the Adventurer’s Guild while Billy and Lucas receive their membership back. Guy, Zack and Karma congratulate all of them, with Karma giving Lucas a playful punch on the soldier. Scarlett thanks Lucas for his mentorship, and Lucas tries to take credit for it when Billy, Guy and Zack point out that Lucas really didn’t help much at all. The president asks them if they want another mission, but they turn it down, instead deciding to take a few days off from adventuring. The film ends with the six of them meeting Cleo at a pub, where Billy decides to dance with her one more time, while the rest stay seated and enjoy their meal.

After the credits, we see Barry Bones (Kelvin Harrison Jr.) read the Adventurer’s Guild newsletter, looking at the pictures of the Delgado brothers with amusement. In particular, the fact that Mono Maldito is sitting at the bottom of the river is of great interest to him...

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Conventionally Wiser

 

Director: Antoine Fuqua

Genre: Action
Release Date: February 24
Major Cast:

Sterling K. Brown as Joe Harris

Kate Mara as Ashley Teller

Lucas Black as Josh DiMonaco

With John Cho as Officer Kim

And Gerard Butler as Perry Olsen

 

Theater Count: 3,497

MPAA Rating: R for strong language and violence throughout.

Runtime: 88 min

Production Budget: $25M

Additional Formats: IMAX and Dolby

 

Previous Film: Conventional Wisdom - 24.3M/69.7M/166.9M (OW/DOM/WW)

 

Plot: Footage from Conventional Wisdom opens the movie, as we see Perry ram into Joe as Joe opens up his door, holding onto it for dear life. Joe then swings up onto the top of his car and runs across the top of Perry’s car to safety. Perry looks behind himself, seeing Joe be safe and Perry begins free-falling to his death. However, we see from a new angle, Perry quickly jump out of the car, using a parachute to be safe... until suddenly his car explodes next to him, engulfing his body in flames. As the evacuation of McCormick Place begins, someone discovers his burned body still breathing, although he is unconscious. They load him into an ambulance which drives off....

 

A YEAR AND A HALF LATER...

 

Joe's life is going a lot better now! His stepson, Tim (KJ Apa in a cameo), is about to graduate high school, and his daughter, Dani (Storm Reid in a cameo), is excited to enter it the following year. He goes out for dinner with his good friend, Officer Kim, discussing how great his life has been recently. Officer Kim congratulates him and asks him about his love life. Sadly, Joe is still single, but ready to mingle, but can't find anyone who has the same experiences as him. Officer Kim sympathizes, although he doesn't fully as he has a great wife. Kim then asks him how business is going. Joe admits it's in a bit of a rut, as his initial fame is leading out. After saving the auto-convention, Joe turned down the Chicago Police Department job offer and ended up opening up a security company where he comes in as a sorta one-man army. It's been pretty successful, but now people are much more skeptical about the use of a one-man security force. Kim mentions he has a guy who needs help and a one-man security force would be a great marketing gimmick for him. Kim offers to set up the meeting, and Joe says sure.

 

Joe heads to the address Kim gave him, and discovers it to be fairgrounds in the suburbs of Chicago. He enters and discovers Josh DiMonaco, who is a man trying to throw his family's famous gun show that year. Joe has avoided conventions with his security, citing his PTSD, but Josh offers him triple the rate, believing his gun show having the Auto Show Savior as security will practically work as a special guest. Joe takes the offer, realizing it could pay for a senior trip for him and Tim. However, he discovers there's a condition to it; Josh's girlfriend, Ashley Teller, must be a part of the team. Joe reiterates that he's a one-person army, and Josh says that if he wants the deal, he needs to include Ashley. Joe agrees, annoyed.

 

Ashley and Joe get to know each other, as Ashley, a budding security guard, shows him the fairgrounds. Joe doesn't really respect Ashley, and Ashley waxes on about how hot Josh is at one point, leaving Joe to walk away disgusted. The day of the convention arrives and Joe loads up his own ammunition. He meets with Ashley as they watch the convention load up with spectators, a lot of them excited to see Joe there. Joe doesn't give them much acknowledgment though, when Josh takes the stage to announce their special guest: Perry Olsen?? Joe immediately shoots at Perry, but Perry laughs, revealing a bulletproof vest. Perry then unleashes a detonator, which blows up a half-mile deep trench into the ground surrounding the main tent of the gunshow. Perry says this will be his long awaited revenge against Joe, who ruined his life entirely. Perry then aims an AK-47 straight at Joe, and Joe, paralyzed by PTSD, doesn't know how to respond. Ashley, however, runs in front of him and narrowly saves him, as she rushes him outside to hide near the trench.

 

Ashley explains that she's actually an undercover cop who knows Officer Kim. There's been suspicious activity with Josh DiMonaco for a while, and their boss has this weird thing where he constantly gives Ashley the undercover girlfriend missions because he knows she's single. Joe is surprised to hear Ashley is single, and Ashley tells him to shut the fuck up. We then cut to Josh, who helps Perry keep the hostages there. Josh is excited to meet Perry, who once bought a ton of guns from him. Josh has never met a real terrorist before and excited to - Perry shoots Josh in the face, tired of Josh's annoying aspects. Perry then forces the hostages to hide in the trench behind him, which he warns are triggered with motion sensors should they try to leave the trench. He wants all out warfare with Joe, having a wish for them both to die tonight. 

 

Ashley and Joe formulate a game plan to take down Perry, once and for all. The plan is simply to run and shoot him with all the guns in the gun show, but Perry has a way to counter this. When Ashley and Joe run to get him, he reveals that this was all a trap really, and Ashley and Joe look confused. Perry then sets off the detonator, seemingly killing all the hostages. He then grabs Ashley, holding a gun to her head and threatening to kill her if Joe tries to follow. He then goes into a rebuilt Lamborghini from the first film, and drives off with Ashley, revealing to her his actual plan is to call the cops right now anonymously, and claim Joe has killed everyone. Ashley tries to shoot him in the face, but Perry disarms her while he continues driving.

 

However, Joe has one more trick up his sleeve. He gets into a tank that the gun show was showing off, and begins to chase after Perry, firing missiles his way. Perry evasively drives, very annoyed by this occurrence. However, he reveals he has another trick of his sleeve too; a modified AK-47 that fires grenades instead that is attached to the roof of his car. Putting a weight on the pedal, the Lamborghini drives forward as Perry fires at Joe. Joe then moves forward to try to be parallel with the Lamborghini, wanting to save Ashley. Ashley manages to jump from the Lamborghini to the tank, as Perry attempts to fire a grenade at her. However, he has run out of grenades, leaving Ashley to shoot Perry three times in the chest, as he falls off the roof of the car forward, as the Lamborghini runs over Perry's body.

 

As Ashley and Joe stop for a second, taking a breath, Ashley's phone goes off, revealing Officer Kim managed to evacuate all the hostages in time. Kim asks about what happened to Perry, and Joe says he thinks he's dead for real this time. However, Kim asks him if he understands why he recommended this job to Joe. Joe doesn't follow and Ashley abruptly hangs up. Ashley explains that Kim set this up so that way she could finally meet Joe, as she's had a crush on him since the events at McCormick Place. Joe is taken aback, but realizes he too thinks Ashley is pretty cool, seeing how she killed Perry. Joe asks Ashley out on a date, and Ashley kisses him, saying yes, she'd love to. Joe smiles, finally understanding what it means to have a partner, and fully getting over his wife's death with a new lover. Everything is good!

Edited by Blankments
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The Exchange

 

Genre: Comedy

Cast: Daveed Diggs (Jeremy), Merritt Wever (Hillary), Isabel May (Wanda), Jung Ji-so (Park Mi-seon), Marcus Scribner (Nick), Unknown twin girls as Jackie and Tracy

Directed By: Sean Anders

Release Date: July 7, Year 7

Theater Count: 3397 Theaters

Budget: $25 Million

Running Time: 103 Minutes

MPAA Rating: PG-13 for language, crude humor, drug use, and suggestive references

 

Plot Summary: 

 

The Anderson family is a normal, average family in the suburbs. The father, Jeremy (Diggs) is the local branch manager of a regional bank and is very well-meaning and earnest, if a bit of a square. The mom, Hillary (Wever), works part-time as an assistant manager at a local book store, when she isn't taking care of the twins Jackie and Tracy (unknowns), who are a handful. Hillary is an excellent multi-tasker, though a bit frustrated creatively since she tries to write some poetry in spare time, which she doesn't have a ton of. Jeremy and Hillary each have a kid from a previous relationship: Nick (Scribner) is Jeremy's son and Wanda (May) is Hillary's daughter. Nick is an overachiever in school, doing various clubs and extracurriculurs to get as much exposure to everything as possible. Wanda is a social butterfly, more focused on the personal aspect of going to high school than the educational, though she's by no means a slouch with her grades.

 

After a few scenes introducing the various family members, Nick surprises his parents with his intention to enroll in a foreign-exchange program for the second semester of his senior year of high school, getting back just in time for graduation. Jeremy and Hillary are at first not onboard, but Nick wins them around, and while he is at it, convinces them to participate in the exchange program as well as hosts, where they'll host a foreign student for a semester. Wanda is annoyed at having to have some foreign rando in their home for several months but gets ignored, and Jackie and Tracy, both about 7, are just along for the ride.

 

Cut to the Andersons driving Nick to the airport and watching him leave, then spending an awkward family dinner as they realize their exchange student is coming tomorrow. The following morning Wanda refuses to come to the airport, still thinking the whole thing is lame and having a bit of a fit. Jeremy and Hillary go to the airport with the twins and pick up their host student, a teenager from Korea, Park Mi-seon (Jung). Park is a very eager and inquisitive and friendly person who is extremely interested and excited to be spending a semester in the U.S. Jeremy and Hillary are actually taken aback a little by how chipper she is and there's some initial comedic misunderstandings as Park's English is proficient, but there are still many nuances, idioms, etc. that she doesn't grasp yet.

 

The Andersons bring Park back home and there is some initial friction between Park and Wanda, mainly on the part of Wanda being unfriendly and irritated. Some more comedic misunderstandings and mishaps happen at the house, and in private Jeremy and Hillary talk about whether they are actually ready for what they've got themselves into.

 

The film goes on to show the Andersons learning to cope with living with a Korean teenager and understanding her own customs and things she likes to do that are unfamiliar to Americans. The twins think this is all fun and eagerly bond with Park and get along with her. Wanda, though encouraged by Jeremy and Hillary to help Park acclimate to the American high school, pretty much leaves Park to fend for herself and instead hangs out with her clique of friends and her boyfriend Tommy. Because of this Park struggles a bit to meet and befriend people, though she keeps up a happy front in front of Jeremy and Hillary. A few xenophobic idiots in the school make fun of her, but she does find some success by enrolling in the Academic League for the school, taking Marcus' open spot, and making some friends there. Meanwhile Jeremy and Hillary run into some professional difficulties of their own, with Jeremy's bank branch in some financial trouble because the regional headquarters screwed up some transactions, leaving the bank unable to cover all of its funding, so Jeremy has to frantically scramble around trying to find solutions, and Hillary is told by the bookstore owner that business has dropped significantly because of a Barnes & Noble opening up several blocks away, and the bookstore is in danger of closing, and to keep afloat, the owner sadly has to let Hillary go. Hillary is now stuck at home all day and is going stir-crazy, still facing writers' block with her poetry. This causes some friction between Jeremy and Hillary and they argue more.

 

Things reach a bit of a crisis point about halfway through the semester when Wanda is invited to a big party for all of the popular and cool kids, and her parents all but force her to take Park with her in order to go. Wanda does so begrudingly, still having resisted befriending Park. Once at the party, Wanda ditches Park to hang out with her crowd and Park cautiously and nervously navigates things on her own, and gets peer-pressured into taking some drugs and is the subject of some unwelcome advances, as well as some cruel jokes. We see Wanda's boyfriend Tommy has given Wanda the slip and is among those acting very skeevy; and Park eventually is able to get away and runs off, upset. Wanda sees Park has gone and asks around and hears some of what happened and, feeling shame, tries to find her, and eventually finds her walking away on the street. Wanda stops her and Park unloads on her, upset, angry, scared about what it's like for her. Wanda endures the shouting and the tears and the berating and admits Park is right, she has been being an asshole and she never gave Park a chance. She apologizes profusely and says she can't take back the past couple months, but she can do better the rest of the way.

 

With Park and Wanda having mended things, Wanda is much more active in spending time with Park and showing her experiences in the country. She also dumps her douche boyfriend Tommy by humiliating him in front of everyone in school. Park for her part really dives into the Academic League and helps the club win multiple competitions. Jeremy is able to find a way to correct the financial screwups his regional superiors made and gets his bank branch back onto sure footing, and does his best to make things up to Hillary with a romantic dinner date that naturally has a few comedic screwups, but ends happily for the two. Hillary, after having some talks with Wanda, and with Park of all people, about her personal and creative frustrations, is able to break through her writer's block and start on her poetry.

 

The film climaxes with Park and the Academic League taking part in the County Championship and winning, the family in attendance. Outside Tommy appears and pleads for Wanda to take him back, saying he'll be better, saying all the usual things a scumbag says without actually meaning. Wanda makes him get on his knees and beg for it, then very loudly tells him to fuck off. We learn that Hillary has produced several poems, and the bookstore owner, who has managed to save the store, hosts Hillary to do a poetry reading. Some of the poems are actually pretty good! Though there's a couple pretty awkward ones too.

 

Eventually it is time for Park to go back to Korea, and the Anderson family bids her farewell, exchanging goodbyes and hugs and promises to stay in touch, and then Park leaves. The Anderson family all go home and during dinner, everything is a bit quieter and sadder, since they miss Park being around. The film then cuts to a little later, with the family chatting with Park via Skype, including Wanda making plans to visit Park over the summer before college, and then it is time for them to go to the airport to pick up Nick, who has been mostly absent from the picture other than a couple telephone and skype calls sprinkled through the film. They all go pick up Nick and there's a happy family reunion.

 

On the drive home, Jeremy asks Nick to tell them all about his time abroad, they have heard so little from him. Nick laughs and says it is a really long story. Hillary says they got time and Wanda urges him to spill the deets. The camera has a shot of Nick's reflection in the rearview mirror to make it look like he is looking right into the camera and he goes "Well to start things off-" and the film cuts to black.

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Finders Keepers

 

Genre: Dark Comedy

Cast: Unknowns

Directed By: Justin Dec

Release Date: January 20

Theater Count: 3144 Theaters

Budget: $10 Million

Running Time: 89 Minutes

MPAA Rating: R for strong language, drug use, sexual content,  and some gruesome images

 

Plot Summary: 

 

A group of six friends out on a camping/hiking trip one day on a hike come across what looks like the scene of a drug deal gone bad, with a couple burned out vehicles and several dead bodies. They follow a blood trail to a cave where a barely alive survivor tells them that if they help him, he will give them a cut of the money from the deal, which is in the millions. The friends consider doing this, but instead trick the survivor into telling them where the money is stashed, then they finish him off, since it'll look like he died of his wounds. They find the stash, which has over $10 Million in bills. The friends cackle and celebrate over striking it rich.

 

We see the friends move the money back to their campsite and they drink and dance by a bonfire. Of course a disagreement erupts about how they should handle spending/splitting it, and two of them get in a shoving match and one falls and hits his head at a bad angle. Everyone freaks out about this, especially when the guy is still alive, just with a broken neck. The others don't know what to do, but the guy who pushed the second guy says 10 Million splits better 5 ways than 6 and goes to finish broken neck guy off, which he manages after a couple darkly humorous tries.

 

The film shows the remaining 5 hiding the body of their friend then making a plan to report him as missing, and then they go through with it after finding another hiding spot for the money. The plan seems to work, and after things die down, they retrieve the money and make plans about a place to stash it with every friend coming occasionally to take a portion of their share. A couple of the less cautious members of the group start to go on a spending spree, buying a new car, a new house, new bling, new lots of stuff, and the other friends notice. They talk amongst themselves that people will start asking questions, so they need to stop this now, naturally by killing the two dumbass friends. We see them do a comedic sequence of events where they make a super over-complicated set of plans to kill the two dumbass friends in separate but simultaneous events that look like freak accidents. Though a lot of comedic things go wrong with these plans, because the two dumbass friends and dumbasses, they still walk into it and both die.

 

A couple of the friends think they're now in the clear, but the original evil friend, who was the one who killed the drug deal survivor and the one who pushed the first dead friend, decides he wants the money all for himself, and first plots to turn one of the remaining friends against the other, acting like the devil on the shoulder. He thus convinces gullible friend to lure innocent friend to a secluded place, and helps set things up for another death. Gullible Friend carries through with the plan and tries to kill Innocent Friend, but only injures Innocent Friend because of a screwup, and Innocent Friend flees. Gullible friend chases him but Innocent Friend plays a trick and Gullible friend ends up getting decapitated after a freak sequence of events. Innocent Friend wanders back to his car, hurt, and Evil Friend shows up, acting concerned, and when Innocent Friend lets down his guard, Evil Friend kills him. Evil Friend laughs about now all the remaining money is his, and promptly gets shot by a sniper. He crawls for safety but is confronted by several guys who look like they're in a drug cartel. They tell him it was stupid to think no one in their organization would notice that the money was not where it was supposed to be, and it wasn't hard tracking them down. Now they're gonna make Evil Friend wish he was dead, after he tells them where the rest of the money is, and the film ends with them dragging Evil Friend away kicking and screaming to a waiting van.

Edited by 4815162342
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Loving a Shadow

Studio: Infinite Studios 

Release Date: 8/18/Y7

Genre: Family/Comedy

Director: Lasse Haelstrom

Composer: Tyler Bates

Rating: PG for mild rude humor

Budget: $15M

Theater Count: 3.201

Format: 2D 

Runtime: 105 minutes

Cast:

Unknowns

 

The Thompsons are a pretty normal family composed of Type A patriarch Tom, home maker mother Trisha who aspires to do more, bratty teen Trina and curious and unfocused son Todd find their life flipped around when Todd bring home a stray Bombay kitten who they name Shadow.

 

Shadow soon causes a bunch of trouble; running up and down the house, shredding business papers, bathroom mishaps, fighting (which lead to Shadow chasing and attacking the mailman) and stealing food but provides love for the family as Tom learns to make more time for his family while closing a big deal thanks to Shadow’s mishaps, Trisha takes some R and R, as she rediscovers her writing passion and writes about Shadow, Trina becomes more kindhearted and scores a date with the guy she likes as Todd becomes more studious. The film ends about a year later with the family having dinner, being thankful for one another and Shadow as Shadow attempts to and successfully steals a ham, much to the annoyance yet charm of the family.

 

Edited by YourMother the Edgelord
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Adult Swim Bomb Scare Non-Fiction Documentary for Theaters

 

Director: Chris Smith

Genre: Documentary
Release Date: October 27 (limited), November 10 (wide)

 

Theater Count: 15 (10/27), 187 (11/3),  1,385 (11/10)
MPAA Rating: R for language and some crude references.
Runtime: 91 minutes
Production Budget: $1 million

 

Plot: On January 31, 2007, Boston went on high alert during a bomb scare, that ultimately ended up being a marketing campaign for Aqua Teen Hunger Force Colon Movie Film for Theaters. This documentary interviews those around at at the time who created the movie, the marketing campaign, and the police department who investigated the scare.

 

In November 2006, artist Zebbler aka Peter Berdovsky was hired by Interference Inc. to help with a unique marketing stunt for the upcoming Aqua Teen Hunger Force movie. Interference shipped Berdovsky 40 electronic signs with guidelines of what to do with the signs. The guidelines suggested train stations, overpasses and other high traffic areas for the signs to be put at. Zebbler and an associate, Sean Stevens, were paid $300 each simply to set up the signs.

 

Berdovsky, Stevens and Dana Seaver, a friend of theirs, set up 20 of these lights in mid January, and then 18 more on January 27, 2007. However, on January 31, 2007, a train passenger spotted a device near Sullivan Station. Massachusetts Bay Transportation Authority went to investigate the device, and ended up calling the Boston Police Department bomb squad immediately. Authorities responded by dispatching police cars, fire trucks, ambulances, along with the bomb squad, while live TV crews also followed the emergency vehicles, hungry for a story. Berdovsky, went to the scene and recorded the situation, but made no effort to inform the police. Instead, he went home and called Interference Inc., who told him they would handle the police and to not do anything himself. 

 

The police initially believed that the display could be an improvised explosive device, due to the amateur looking nature of the displays. However, as more displays were found across Boston, the city of Boston ended up closing down the bridges in and out of the city.  Five hours into the scare, Berdovsky allegedly received an email from an executive of Interference to "keep everything on dl", which Berdovsky passed onto his associates, presuming that meant those higher than him were handling it.

 

However, it took Interference another two hours to finally inform Cartoon Network, around the time a police analyst identified the image of the device to be an Aqua Teen Hunger Force cartoon character. At 4:30, Turner released a statement apologizing for the stunt. Berdovsky and Stevens were arrested that evening, for planting a hoax device with a motive to make citizens feel threatened, while Interference refused to comment on the situation.  Berdovsky and Stevens were released on $2500 bail the following day.

 

On February 5, 2006, Turner Broadcasting and Interference Inc. agreed to pay $2 million; half would go to the Boston Police Department, the other half to the Department of Homeland Security. Four days later, the general manager of Cartoon Network resigned, sullied by the stunt. Eventually, it was discovered that Interference illegally planted the signs in other cities across the nation, include New York, Chicago, Philadelphia, and Seattle, where they were taken down. However, Los Angeles, San Francisco and Portland left them up, saying that the LED looking signs were clearly not a threat. 

 

On May 11, 2007, prosecutors decided not to charge Berdovsky and Stevens, instead just asking for community service and a public apology. The two completed a combined 140 hours community service in Boston. Looking back on the incident, it was widely considered to be a great case in media panic, and forever impacted marketing campaigns. Afterwards, they were much more likely to contact law enforcement before holding a marketing stunt like this one.

 

In 2014, Berdovsky was hired to create a light show for the New Year's celebration in Boston. It was the centerpiece in Copley Square, as the mayor and attorney general of Boston agreed it would be a good decision to forgive Berdovsky for the media circus he endured for what he thought would be a quick $300. The attorney general, Martha Coakley, still defends the actions of Boston in 2007 though, citing the proximity to 9/11. However, the personal damage to Berdovsky was unintended, as Turner and Interference made up for their mistake easily. Today, the "Mooninite Panic" is a nearly forgotten event in both Cartoon Network and Boston's history.

Edited by Blankments
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Fight Back 

or 

Face Extinction

 

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Studio: Lager Pictures

Production Companies: Legendary Pictures, The Toho Company, Ltd., 21 Laps Entertainment

Genre: Fantasy/Action/Horror 

Based on the manga by Hajime Isayama

Director: Matt Reeves

Writers: Rick Jaffa and Amanda Silver

Producers: Matt Reeves, Seth Grahame-Smith, Rick Jaffa, Amanda Silver, Thomas Tull

Executive Producers: Christopher Lager, Maria Lager, Matt Duffer, Ross Duffer, Gore Verbinski, Hajime Isayama

Composer: Hans Zimmer

Director of Photography: Hoyte van Hoytema (Interstellar, Dunkirk)

Production Designer: Dan Hennah (The Lord of the Rings and Hobbit trilogies)

Editor: Lee Smith (Dunkirk, 1917)

Costume Designers: Ngila Dickson and Richard Taylor

Creature, Costume, and Weapon Design: Weta Workshop

VFX: Weta Digital

 

Main Cast: 

 

Fionn Whitehead as Eren Jaeger, Lyrica Okano as Mikasa Ackerman, Charlie Plummer as Armin Arlert, Michael Fassbender as Cpt. Hannes, KJ Apa as Jean Kirstein, Dacre Montgomery as Reiner Braun, Dakota Fanning as Annie Leonhardt, Nick Robinson as Marco Bodt, Moises Arias as Connie Springer, Kaitlyn Dever as Sasha Braus, George MacKay as Bertolt Hoover, Zoe Kravitz as Cpt. Rico Brzenska, Bill Skarsgard as Cpt. Ian Dietrich, with Jennifer Connelly as Carla Jaeger, Chris Evans as Commander Erwin Smith, J.K. Simmons as Commander Dot Pixis, and Mads Mikkelsen as Dr. Grisha Jaeger

 

Minor Cast:

 

Y’lan Noel as Mitabi Jarnach, Stephen Graham as Dimo Reeves, Kiernan Shipka as Krista Lenz, Kaya Scodelario as Ymir, Alexander Calvert as Thomas Wagner, Grace Fulton as Mina Carolina, Liliana Mumy as Hannah Diamant, Noah Gray-Cabey as Franz Kefka, and Ryan Lee as Daz

 

Mo-Cap Performances:

 

Jason Liles as the Colossal Titan and Terry Notary as the Armored Titan

 

Cameo Roles (spoilers):

 

Spoiler
 
 
😐
 
Spoiler

Yui Ishikawa as Mrs. Ackerman

Dan Stevens as Mr. Ackerman

 

and a secret surprise cameo that I won't dare spoil for any of you here.

 

Release Date: July 28, Y7

Theater Count: 4,103

Format: 2D, 3D, IMAX 3D, and Dolby Cinema

Budget: $205 million

MPAA Rating: R for graphic action sequences throughout, disturbing images, language, and some alcohol use

Running Time: 162 minutes

 

Synopsis: 

Eren Jaeger and his friends, Mikasa and Armin, find their lives unexpectedly changed forever when a Colossal Titan breaches the wall of their home town. Traumatized by the harrowing events and an unexpected tragedy, Eren vows to reclaim the world from the Titans and eradicate them all – no matter the cost.

 

Plot:
 

 

Edited by Rorschach
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Dual Consequences 

 

Studio: Hunt Productions

Release Date: May 5th

Genre: Action

Director: Doug Liman

Rating: Pg-13

Budget: 100M

Theater Count: 3962

Running Time:112 minutes

Format: IMAX

Cast: 

Tom Cruise- Jamie

Ben Hardy- Jonathan

Rachel McAdams- Jo

JK Simons- Simmons

 

Plot:

 

Spoiler

Miami Florida

 

We see an outdoor shopping center bustling with people. Tourists wandering around look happy and enjoying their vacations. One couple wanders into a store looking at sunglasses, as he forgot to bring a pair. They flirt and act all cutesy as he tries on a few pairs.

 

Another family goes into a different store looking at souvenirs. A young boy looks at a shirt that he wants and cries when his mom tells him that he can’t have it. 

 

Jamie (Tom Cruise) an older man walking by himself enters one of the central squares of the shopping center appearing to be just as casual and carefree as anyone else in the crowd of people. He sits on a bench and pretends to read a newspaper as he scouts the stores arounds him. He happily observes both the flirtatious couple and the fit throwing child. He takes a light chuckle in the blissful experience that it must be like to be going on a vacation. He jots a few notes onto the newspaper and the stolls towards a restaurant located centrally within the shopping center. He talks to the hostess and tells her that he’s there to meet someone. She leads him up to a table in the corner of a balcony on the third level of the restaurant. Sitting at the table is another man looking fairly bro-y and like this beach area is where he was born to be.

 

Jamie sits down and passes the newspaper across the table. The other man places a small item into the folded newspaper and passes it back across the table. Jamie unfolds the paper slightly to see the item that was placed inside a big smile comes across his face (the audience does not see the item in question). Jamie laughs and asks the other man if he was sure that he wasn’t followed. The other man of course encourages him saying “bro there’s no way I could have been follow…” 

 

At that moment a waiter shows up and asks them about food. Jamie is insistent that he’ll just take a beer. The other man urges him to get a yummy appetizer to celebrate. Jamie finally accepts this offer. The waiter walks away and then two men laugh and Jamie asks the other man how he did it .He laughs and tells Jamie that he can’t tell him. Jamie pressures him again asking how it happened. As he starts to explain the apparent heist that occurred in order to obtain the item within the newspaper the man stands up and says that they need to go. Jamie replies that their appetizers haven’t gotten there yet.   

 

A gun with a silencer on it is fired from somewhere behind Jamie, hitting and killing the other man and causing him to fall backwards off the balcony. Jamie falls to the floor clutching the newspaper with the item in it to his chest. He crawls under a table next to his frantically searching for the gunman. Among the chaos of people cowering in the restaurant he seems to be unable to identify where the threat is. Jamie spies a kitchen entrance off to the side and decides to take a run for it. As he sprints he hears more shots behind him but can not tell where exactly they are coming from or where they are in proximity to himself.

 

Jamie jumps over a counter where he finds many employees cowering in fear. Jamie tells them to remain quiet and grabs a large knife off the counter. As he peaks around the corner he identifies the gunman (Ben Hardy) walking through the door. One of the kitchen staff member is frightened and stands up to run. While the gunman is distracted firing at this individual Jamie charges the gunman, tackling him and knocking the gun out of his hand.The two men wrestle around on the floor of the kitchen. The gunman successfully kicks the knife out of Jamie’s hand so that it slides across the floor of the kitchen. Left to their bare fists the two flail at eachother on the ground in a fairly even fight until one of the kitchen staff comes over to assist Jamie with a big pan. This allows Jamie to get free to pick up the gunman and slam him onto the counter where he is able to restrain him for a moment. He tells the kitchen staff to leave while they can, which they oblige in doing . Jamie attempts to reach for the knife while still holding the gunman down. Which allows the gunman to gain advantage and flip Jamie off of the counter.Jamie surries for the gun, firing it and causing the gumman to roll over behind the other side of the counter. 

 

Jamie runs out back towards the balcony. Jamie sees that police enforcements are starting to head their way up the from the bottom level. Jamie hears shots as the gunman comes blazing out of the kitchen. Jamie decides that his best option is run up the stairs. As Jamie reaches the roof of the restaurant the gunman is caught up with a few police officers on the level below. We cut back and forth between Jamie deciding where he can go from here looking at the building around him and the gun man evading and taking out the police. As The gunman takes out the final police officer Jamie starts sprinting from one side of the roof to the other, leaping across to another building. He comes into contact with the side of the building but fails to get a grip to keep himself from falling. As he tumbles down he’s able to grab on to a flag styled sign in order to slow his descent. Despite a hard collision with the ground Jamie is able to avoid any kind of serious injury.  

 

 Jamie tries to blend in with the crowd but people are apprehensive about him having witnessed what just happened. Jamie ducks into a store and grabs some clothes, including sunglasses and a hat which he puts hw purchases in cash looking around cautiously. After exiting Jamie walks briskly towards the marina. Jamie reaches the dock and heads to the boat that he intends to use for leaving only to find that the individual who was supposed to be in charge of the boat has been murdered. Jamie turns to race away from the boat only to find the gunman holding a gun to him. Jamie puts his hand in the air. After a moment Jamie uses his leg to sweep the gunman off his feet. While Jamie turns and dives off of the boat. Getting up the gunman looks around firing shots into the water before eventually diving in himself. 

 

Jamie spies a nearby bunch of jet skis. Jamie is able to get one of the jet skis started and takes off away from the marina. Unfortunately for Jamie the gunman is able to do the same. The two circle around the marina firing shots at each other. Jamie goes under the bridge of the highway above and turns around real quick so that he is driving directly at the gunman. The gunman fires shots at Jamie, missing slightly each time. The gunman dives of his jetski and Jamie coasts to the side right before he comes in contact with the other Jet ski. The gunman grabs onto Jamie’s foot out of the water. Jamie tries to kick his hand off but the gunman is able to pull himself onto the jetski. The two brawl on the jetski. Jamie eventually gains the upper hand and knocks him off of the Jetski. Jamie rides away.

 

Dual Consequences (appears in the water)

 

*we get a stylized opening credits sequence as the camera careens through the underwater eventually giving way to a flashback*

 

Jo (Rachel McAdams) sits at a desk opposite Jamie. 

 

Jo: Do you know why I called you here

Jamie: No

Jo: Because you’re reliable and you don’t ask questions (Jamie nods) I need you to pick something up. There’s already a team in place to steal it. You just need to get it from them to me 

Jamie. You may be followed. You May be killed. If you are caught with the item, you don’t work for me.

 

Jamie swims up and climbs out of the water. It’s the middle of the night. Jamie boards a bus headed north and gets some sleep. 

 

Jamie wakes up and gets out and walks aways a kind of deteriorating old looking downtown area. Jamie checks an address that he received from Jo. He goes into an abandoned warehouse.  Inside the warehouse there are around six people waiting for Jamie, none of them which Jamie recognizes. Jamie acts skeptical asking where Jo is. The men tell him that they are here to claim the device from Jamie. Jamie doesn’t trust these people and asks if they can verify that they are with Jo. The man who appears to be in charge of the group seems agitated by the request, but obliges by pulling out a phone and making a call. The man tosses Jamie the phone, who puts it up to her ear. 

 

Jamie: Jo?

Jo: yes

Jamie: Are these men yours

Jo: They are

Jamie: And I’m supposed to just give them the device 

Jo: That would end best for everyone

Jamie: I thought I was bringing this directly to you.

Jo: You were compromised Jamie we can’t have that 

 

Jamie shuts the phone and tosses it back to the man. The man once again asks Jamie to hand over the device. Jamie slowly walks over toward the men noticing that their guns are trained on him. As Jamie gets so that he is standing face to face with the man that is in charge. Jamie hesitates for one last second before he hands over the device. While the leader is turned around putting the device in his bag Jamie punches him and steals his gun, pointing it at his head. Jamie drags the leader with the gun to his head over to the other side of the warehouse, using him as a hostage for his safety. 

 

Jamie: Let me walk out of here and he survives 

 

One of the other men responds by shooting the leader in the head himself. Jamie dives behind a piece of machinery for his own protection leaving the bag out in the open. Jamie peaks out around the corner seeing that one of the men is walking cautiously towards the bag. Jamie laying flat on the ground peaks under the machine and shoots the man in the foot. The man falls to the ground screaming in pain. Jaime rolls out from behind the machinery firing blindly and grabbing and attempting to grab the bag. One shot hits Jamie in the leg. 

 

Jamie stumbles to the ground turning and firing a few shots and hitting two of the men. Realizing that he is sitting out in the open Jamie fears that he is hopeless, but he does not see any of the remaining men. Jamie looks up hearing gunshots above him and seeing some of the remaining men falling from a suspended walkway in the rafters above him. The gunman from earlier comes racing down a ladder off to the side of the plant coming over to Jamie.The gunman points his gun at Jamie’s head. Jamie closes his eyes and clenches up.Jamie opens his eyes after a few seconds realizing that he hasn’t been shot yet. The gunman asks, “I suppose you don’t want to return that to them anymore?” Jamie shakes his head. The gunman nods his head and offers his hand helping Jamie up. Jamie accepts this offer reluctantly. The gunman introduces himself as Jonathan and tells Jamie that it’s not going to be so easy to get out of here as surely more people are coming. 

 

Jonathan helps Jamie out the back exit where they see a group of cars arrive. Jonathan says it’s time for a change in plans. They sneak back inside and Jonathan tells Jamie that he’s going to have to try and climb the ladder. As they’re climbing up the ladder Jonathan tells Jamie that he has to hurry up. Once they’re up on the walkway a group of more men coming after them come bursting through the doors. Once the men realize that Jonathan and Jamie are up in the rafters they start firing up. Jonathan fires a few shots back and they rush through a door leading out onto the roof of the building. Jonathan takes the bag from Jamie. Jonathan moves Jamie down to the otherside of the roof so that he is out of the way. There is a bit of a shootout on the roof. In order to distract the men Jonathan eventually comes to the final conclusion to just take the device part and throw half of it over into the street. While Jamie and Jonathan make their grand escape.

 

 

 

 Jonathan pulls Jamie into the backseat of a car and Jamie fades in and out of consciousness.

 

Jamie wakes up in a hotel room with his wounds bandaged up and Jonathan sitting over in the corner. Jamie examines his wounds closer. He looks over at Jonathan and asks, “Am I going to be okay.” 

 

Jonathan kind of grimaces and says, “it’s hard to tell.” Jamie slinks back down onto the bed. Jamie asks Jonathan what happens next. Jonathan tells Jamie that they have half the device and that the guys that were working for Jo have the other half of the device. Jamie asks Jonathan if he works for Simmons. Jonathan confirms this. They both concede that they do not necessarily trust their current employers. Despite this Jonathan tells Jamie that he thinks the best thing for him to do is to take the part of the device that they have to Simmons and use it to bargain a deal for protections and continued medical care. Jamie not really seeing any other option agrees to this plan.

 

Jamie is greeted by Simmons (JK Simmons) at the end of his driveway where he slides into the passenger seat of a large black BMW. Simmons takes Jamie up to his big fancy house. Jamie explains the deal to Simmons who is takes the half of the device from Jamie and agrees to give him additional medical care.

 

Meanwhile Jonathan attempts to break into Jo’s facility but gets caught.

 

Jamie is woken up by a sound coming from outside his door. There’s a crew of men there to attempt to kill them and take back the device and kill them. Big shootout in Simmons cool expensive house. Stuff breaks and shit. People get a little hurt Jamie and Simmons escape in a helicopter.

 

Jamie: DO YOU THINK I KNOW HOW TO FLY A HELICOPTER

 

Simmons to injured to fly the helicopter. Jamie does a pretty crappy job at it. Simmons tells him that they need to take the fight to Jo. Simmons has a gun so Jamie agrees to do this. They’re nearing the facility when...

 

 

CRASHHHHHHH

 

Jamie climbs out of the helicopter, stumbling his way down the hallway to where Jo’s office is. He pushes open the door weakly and falls into the office where Jo is sitting at her desk as seen in the flashback. Jo stands up and greets Jamie. For bringing the other half of the device right to her. Jamie demands to know what the device is. Jo just laughs. She steps on Jamie’s hand and he winces. 

 

She picks Jamie up off the ground and tells him that it is time for them to go see Simmons. She drags Jamie along to the site of the helicopter crash where Simmons has been able to crawl his way out of the helicopter but is looking very rough, bleeding profusely from multiple wounds. Jo gives Simmons a hug as she drags him further from the fire that is erupting around the helicopter and engulfing Jo’s facility (although she seems to pay no mind.) She takes the piece of the machine that he has out of his pocket and gives him a wry smile. Simmons mutters that she is a bitch. 

 

Meanwhile we see that the fire has reached Jonathan’s cell. Struggling to breathe Jonathan bangs on the door of the cell. A few other inmates who have escaped in the chaos of the helicopter crash run by and assist Jonathan in getting out of the cell. While the other inmates are running out of the building Jonathan turns around and runs towards the fire.

 

Jo gloats that she’ll be able to complete the device and use it in ways that would blow Simmons' minds before she mercilessly shoots him in the head. She cackles in joy as he helps Jamie up again and leads him to where the other piece of the device is being held. When she gets there Jonathan is standing by the case that holds the piece with a gun in his hand. Jo quickly reading the situation throws Jamie in front of her as a shield while approaching Jonathan. As she gets closer she asks Jonathan what he wants. Jonathan tells her that he doesn’t want anything from her. She smiles and asks him if he’s sure he doesn’t want to know what this device is designed for. Jonathan quivers but stands strong and shakes his head. Jo breaks down crying about what the glory of the machine and all the power that it will create. She pleads to Jonathan and even to Jamie that they need to see what it can do. She tells them that they will be allowed to be a part of the team in charge if they want. Jonathan shoots her in the head. He takes both pieces of the device and picks up Jamie and carries him. 

 

Jamie and Jonathan quietly ride in a car headed away from the chaos. Jamie ponders, “what the fuck does this thing do?”

 

 



 

 

Edited by Ethan Hunt
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