[apocalypse now] and gaspar noé for sure, but the most obvious connection to me is [fight club], in using brutal alpha-male rituals to study the way in which the call for individual freedom can act as a facade for collective masculine will. of course, it's about a ton of other things as well, and to be honest it all comes together as a bit of a mess, but then again, the way the narrative keeps one as utterly clueless as the protagonist is also very interesting. the video game aesthetic works.
6.8/10