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Noctis

The Last Of Us - universal acclaim!

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Loved it, although I do prefer the game, BUT this is about as perfect of an adaptation as you’re going to get. It was pitch perfect in every single way, and I feel the only drawbacks come from trying to compare it to the 20 hour long game, which is something that a 8-9 hour TV show will never be able to do. I’d imagine for new viewers who have no knowledge of the games, this will have been a massively impressive first season of TV (my co-workers certainly seemed to think so).

 

I’m just thrilled that this story is finally being opened up to a wider audience. It’s been quite an experience listening to people theorise about what’s going to happen each week with a story that’s meant so much to me over the last decade.

 

Roll on season 2.

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5 hours ago, BoxOfficeZ said:

 

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I love how in the end it basically tells the viewer that Marlene was afraid of Ellie saying no, and Joel knew she'd say yes.

Spoiler

I was thinking about this since the debate has now risen again, and I think you're right about them both being afraid of what Ellie would say.

What it really got me wondering was would they both let that stop them from making the choice they think is right. If they had given Ellie that agency, I personally think they still would have made their choices. It just would have made it harder for them.

 

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It was a good show but yeah the game is just better. Every one I know who watches this fresh pretty much loved the whole thing, but I still think the gameplay parts with Joel and Ellie add something that the show can't adapt. I think if they had managed to expand a bit their story here and there it would be perfect. How to expand I have no idea, but I'm not the one getting paid to think of that stuff. Anyway the show was really well made and very good. Maybe I'm being a bit like those GOT readers bitching about every little thing even when the show was great anyway.

 

 

3 hours ago, FilmFincher said:
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totally agree

Spoiler

Both Marlene and Joel were already decided and Ellie would only just make it harder whether she said yes or no. None of them had the guts to tell her. 

 

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2 hours ago, Joel M said:

It was a good show but yeah the game is just better. Every one I know who watches this fresh pretty much loved the whole thing, but I still think the gameplay parts with Joel and Ellie add something that the show can't adapt. I think if they had managed to expand a bit their story here and there it would be perfect. How to expand I have no idea, but I'm not the one getting paid to think of that stuff. Anyway the show was really well made and very good. Maybe I'm being a bit like those GOT readers bitching about every little thing even when the show was great anyway.

 


No, you’re correct. The show was good, but for all the “they finally broke the videogame adaptation curse” comments I think it actually demonstrates the limits of videogame adaptation. Gameplay is also storytelling. 

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Great final episode.

 

Apparently, Mazin has said that The Last Of Us 2 will be more than one season? I don't think it should be if the episodes are all 60+ minutes long.

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These last two episodes were really impactful. The finale brought us full circle with Joel, Ellie, and Marlene (terrific opening flashback) - and the morally questionable choices that we make in the name of survival, love, and humanity.

 

That there are no easily identifiable "bad guys" and "good guys" - only people trying to survive and do what's right from their vantage point - made the last episode especially impactful.

 

Spoiler

Everyone has to make tough decisions and sits in that ethical grey zone... and as a result, the choices made by Joel and Marlene are rooted in understandable, but unsettling, choices.

 

Joel has grown, finally allowing himself to become close to someone and find purpose in protecting and loving someone else. (Pascal is so good at showing this shift in Joel, in many small ways, in this last episode.) But that newfound purpose leads to a brutal murder spree. The way the show demonstrates how Joel is on auto-pilot - killing indiscriminately and completely... no intention to solely disarm, but simply to kill - even an unarmed surgeon, even a Marlene that let him get away. The way he went back to finish off Marlene... oof. 

 

Marlene is a leader trying to do what she thinks is right for the greater good of humanity - even when that means taking a utilitarian approach to life - sending people on her team to certain death, killing a child without offering them a choice, not fulfilling your promise to your dying friend. The opening flashback was brilliant. It was creepy as hell, and gave us another horrifying moment with an infected. But more than that, if gave us important context for Marlene's relationship to Ellie and how Ellie became immune.

 

Marlene's death at the hands of Joel sits with me because I understand both Joel, with the journey he has gone through from day one of the outbreak, and Marlene, with the sacrifices she has had to make.

 

Don't even get me started with the very final scene... so much I can unpack here, maybe for another time.

 

My only criticism of this season would be that I would have liked a wee bit more encounters with infected. There was room for it - as the show otherwise did everything right in keeping the focus on character and story. 

 

Peace,

Mike

Edited by MikeQ
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1 hour ago, Noctis said:

Great final episode.

 

Apparently, Mazin has said that The Last Of Us 2 will be more than one season? I don't think it should be if the episodes are all 60+ minutes long.

TLOU2 is over 30 hours long which is nearly double the length of the original, I honestly think there’s enough material in there for them to adapt it across 2 seasons. It’ll be interesting to see how they tackle it, the game has a very clear mid point that could be a season 2 finale, but I can’t see them splitting the story the same way that the game does. 

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